--混沌の召喚神
---@param c Card
function c27439792.initial_effect(c)
	aux.AddCodeList(c,6007213,32491822,69890967,13301895)
	--Special Summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(27439792,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,27439792)
	e1:SetCost(c27439792.spcost)
	e1:SetTarget(c27439792.sptg)
	e1:SetOperation(c27439792.spop)
	c:RegisterEffect(e1)
	--Search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(27439792,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,27439793)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(c27439792.thtg)
	e2:SetOperation(c27439792.thop)
	c:RegisterEffect(e2)
end
function c27439792.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100)
	local c=e:GetHandler()
	if chk==0 then return c:IsReleasable() and Duel.GetMZoneCount(tp,c)>0 end
	Duel.Release(c,REASON_COST)
end
function c27439792.spfilter(c,e,tp)
	return c:IsCode(6007213,32491822,69890967) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c27439792.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local res=e:GetLabel()==100 or Duel.GetLocationCount(tp,LOCATION_MZONE)>0
	if chk==0 then
		e:SetLabel(0)
		return res and Duel.IsExistingMatchingCard(c27439792.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c27439792.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c27439792.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
	end
end
function c27439792.thfilter(c)
	return c:IsCode(13301895) and c:IsAbleToHand()
end
function c27439792.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c27439792.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c27439792.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c27439792.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
