--ネオス・フォース
---@param c Card
function c47274077.initial_effect(c)
	aux.AddCodeList(c,89943723)
	aux.AddSetNameMonsterList(c,0x3008)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
	e1:SetTarget(c47274077.target)
	e1:SetOperation(c47274077.operation)
	c:RegisterEffect(e1)
	--atk
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetValue(800)
	c:RegisterEffect(e2)
	--Equip limit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_EQUIP_LIMIT)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetValue(c47274077.eqlimit)
	c:RegisterEffect(e3)
	--damage
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(47274077,0))
	e4:SetCategory(CATEGORY_DAMAGE)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e4:SetCode(EVENT_BATTLE_DESTROYING)
	e4:SetRange(LOCATION_SZONE)
	e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e4:SetCondition(c47274077.damcon)
	e4:SetTarget(c47274077.damtg)
	e4:SetOperation(c47274077.damop)
	c:RegisterEffect(e4)
	--return
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(47274077,1))
	e5:SetCategory(CATEGORY_TODECK)
	e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e5:SetCode(EVENT_PHASE+PHASE_END)
	e5:SetRange(LOCATION_SZONE)
	e5:SetCountLimit(1)
	e5:SetTarget(c47274077.rettg)
	e5:SetOperation(c47274077.retop)
	c:RegisterEffect(e5)
end
function c47274077.eqlimit(e,c)
	return c:IsCode(89943723)
end
function c47274077.filter(c)
	return c:IsFaceup() and c:IsCode(89943723)
end
function c47274077.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c47274077.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c47274077.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,c47274077.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c47274077.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,e:GetHandler(),tc)
	end
end
function c47274077.damcon(e,tp,eg,ep,ev,re,r,rp)
	local ec=eg:GetFirst()
	local bc=ec:GetBattleTarget()
	return ec==e:GetHandler():GetEquipTarget() and bc:IsLocation(LOCATION_GRAVE) and bc:IsReason(REASON_BATTLE)
end
function c47274077.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local ec=eg:GetFirst()
	local bc=ec:GetBattleTarget()
	local dam=bc:GetAttack()
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(dam)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c47274077.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
function c47274077.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c47274077.retop(e,tp,eg,ep,ev,re,r,rp)
	Duel.SendtoDeck(e:GetHandler(),nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
