--マドルチェ・エンジェリー
function c34680482.initial_effect(c)
	--to deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(34680482,0))
	e1:SetCategory(CATEGORY_TODECK)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetCondition(c34680482.retcon)
	e1:SetTarget(c34680482.rettg)
	e1:SetOperation(c34680482.retop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(34680482,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,34680482)
	e2:SetCost(c34680482.spcost)
	e2:SetTarget(c34680482.sptg)
	e2:SetOperation(c34680482.spop)
	c:RegisterEffect(e2)
end
function c34680482.retcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsReason(REASON_DESTROY) and e:GetHandler():GetReasonPlayer()~=tp
		and e:GetHandler():GetPreviousControler()==tp
end
function c34680482.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c34680482.retop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT)
	end
end
function c34680482.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsReleasable() end
	Duel.Release(e:GetHandler(),REASON_COST)
end
function c34680482.filter(c,e,tp)
	return c:IsSetCard(0x71) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c34680482.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
		and Duel.IsExistingMatchingCard(c34680482.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c34680482.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c34680482.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	local c=e:GetHandler()
	if tc then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
		tc:RegisterFlagEffect(34680482,RESET_EVENT+0x1fe0000,0,1,Duel.GetTurnCount())
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
		e1:SetValue(1)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
		e2:SetCode(EVENT_PHASE+PHASE_END)
		e2:SetLabel(Duel.GetTurnCount())
		e2:SetLabelObject(tc)
		e2:SetCondition(c34680482.tdcon)
		e2:SetOperation(c34680482.tdop)
		e2:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
		e2:SetCountLimit(1)
		Duel.RegisterEffect(e2,tp)
	end
end
function c34680482.tdcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	return Duel.GetTurnCount()~=e:GetLabel() and Duel.GetTurnPlayer()==tp and tc:GetFlagEffectLabel(34680482)==e:GetLabel()
end
function c34680482.tdop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	Duel.Hint(HINT_CARD,0,34680482)
	Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
