--地帝家臣ランドローブ
---@param c Card
function c95993388.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,95993388)
	e1:SetTarget(c95993388.sptg)
	e1:SetOperation(c95993388.spop)
	c:RegisterEffect(e1)
	--tohand
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_RELEASE)
	e2:SetCountLimit(1,95993389)
	e2:SetCondition(c95993388.thcon)
	e2:SetTarget(c95993388.thtg)
	e2:SetOperation(c95993388.thop)
	c:RegisterEffect(e2)
end
function c95993388.filter(c)
	return c:IsFaceup() and c:IsCanTurnSet()
end
function c95993388.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c95993388.filter(chkc) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingTarget(c95993388.filter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,c95993388.filter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function c95993388.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRelateToEffect(e)
		and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local tc=Duel.GetFirstTarget()
		if tc:IsRelateToEffect(e) and tc:IsFaceup() then
			Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
		end
	end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetReset(RESET_PHASE+PHASE_END)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c95993388.splimit)
	Duel.RegisterEffect(e1,tp)
end
function c95993388.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return c:IsLocation(LOCATION_EXTRA)
end
function c95993388.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsReason(REASON_SUMMON)
end
function c95993388.thfilter(c)
	return c:IsAttack(800) and c:IsDefense(1000) and not c:IsCode(95993388) and c:IsAbleToHand()
end
function c95993388.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c95993388.thfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c95993388.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,c95993388.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c95993388.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
