--ドドドウォリアー
function c83274244.initial_effect(c)
	--summon with no tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(83274244,0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(c83274244.ntcon)
	e1:SetOperation(c83274244.ntop)
	c:RegisterEffect(e1)
	--negate
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
	e2:SetOperation(c83274244.atop)
	c:RegisterEffect(e2)
end
function c83274244.ntcon(e,c,minc)
	if c==nil then return true end
	return minc==0 and c:GetLevel()>4 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c83274244.ntop(e,tp,eg,ep,ev,re,r,rp,c)
	--change base attack
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetReset(RESET_EVENT+0xff0000)
	e1:SetCode(EFFECT_SET_BASE_ATTACK)
	e1:SetValue(1800)
	c:RegisterEffect(e1)
end
function c83274244.atop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e1:SetCode(EVENT_CHAIN_SOLVING)
	e1:SetRange(LOCATION_MZONE)
	e1:SetOperation(c83274244.negop)
	e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_DAMAGE)
	e:GetHandler():RegisterEffect(e1)
end
function c83274244.negop(e,tp,eg,ep,ev,re,r,rp)
	local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
	if ep~=tp and loc==LOCATION_GRAVE then
		Duel.NegateEffect(ev)
	end
end
