--水晶機巧－フェニキシオン
function c2743001.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSynchroType,TYPE_SYNCHRO),aux.NonTuner(Card.IsSynchroType,TYPE_SYNCHRO),1)
	c:EnableReviveLimit()
	--remove
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(2743001,0))
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c2743001.rmcon)
	e1:SetTarget(c2743001.rmtg)
	e1:SetOperation(c2743001.rmop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(2743001,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCondition(c2743001.spcon)
	e2:SetTarget(c2743001.sptg)
	e2:SetOperation(c2743001.spop)
	c:RegisterEffect(e2)
end
function c2743001.rmcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c2743001.chkfilter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and not c:IsAbleToRemove()
end
function c2743001.rmfilter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToRemove()
end
function c2743001.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		return Duel.IsExistingMatchingCard(c2743001.rmfilter,tp,0,LOCATION_GRAVE+LOCATION_ONFIELD,1,nil) 
			and not Duel.IsExistingMatchingCard(c2743001.chkfilter,tp,0,LOCATION_GRAVE+LOCATION_ONFIELD,1,nil)
	end
	local g=Duel.GetMatchingGroup(c2743001.rmfilter,tp,0,LOCATION_GRAVE+LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c2743001.rmop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c2743001.rmfilter,tp,0,LOCATION_GRAVE+LOCATION_ONFIELD,nil)
	if g:GetCount()>0 then
		Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	end
end
function c2743001.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_SYNCHRO) and bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0
end
function c2743001.spfilter(c,e,tp)
	return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c2743001.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c2743001.spfilter(chkc,e,tp) and chkc~=e:GetHandler() end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c2743001.spfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c2743001.spfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler(),e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c2743001.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
