--輪廻のパーシアス
function c42444868.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_NEGATE+CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(c42444868.condition)
	e1:SetCost(c42444868.cost)
	e1:SetTarget(c42444868.target)
	e1:SetOperation(c42444868.activate)
	c:RegisterEffect(e1)
end
function c42444868.condition(e,tp,eg,ep,ev,re,r,rp)
	return (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end
function c42444868.cfilter(c)
	return c:IsType(TYPE_COUNTER) and not c:IsPublic()
end
function c42444868.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c42444868.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler())
		and (Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler())
		or Duel.IsPlayerAffectedByEffect(tp,EFFECT_DISCARD_COST_CHANGE))
		and Duel.CheckLPCost(tp,1000) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local cg=Duel.SelectMatchingCard(tp,c42444868.cfilter,tp,LOCATION_HAND,0,1,1,nil)
	local tc=cg:GetFirst()
	Duel.ConfirmCards(1-tp,cg)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_PUBLIC)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_CHAIN)
	tc:RegisterEffect(e1)
	local e2=Effect.CreateEffect(e:GetHandler())
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVED)
	e2:SetRange(LOCATION_HAND)
	e2:SetOperation(c42444868.clearop)
	e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_CHAIN)
	e2:SetLabel(Duel.GetCurrentChain())
	e2:SetLabelObject(e1)
	tc:RegisterEffect(e2)
	if not Duel.IsPlayerAffectedByEffect(tp,EFFECT_DISCARD_COST_CHANGE) then
		Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
	end
	Duel.PayLPCost(tp,1000)
end
function c42444868.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsAbleToDeck() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_TODECK,eg,1,0,0)
	end
end
function c42444868.spfilter(c,e,tp)
	return c:IsSetCard(0x10a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and (c:IsLocation(LOCATION_DECK) and Duel.GetMZoneCount(tp)>0
			or c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0)
end
function c42444868.activate(e,tp,eg,ep,ev,re,r,rp)
	local ec=re:GetHandler()
	if Duel.NegateActivation(ev) and ec:IsRelateToEffect(re) then
		ec:CancelToGrave()
		if Duel.SendtoDeck(ec,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and ec:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then
			local g=Duel.GetMatchingGroup(c42444868.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil,e,tp)
			if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(42444868,0)) then
				Duel.BreakEffect()
				Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
				local sg=g:Select(tp,1,1,nil)
				Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
			end
		end
	end
end
function c42444868.clearop(e,tp,eg,ep,ev,re,r,rp)
	if ev~=e:GetLabel() then return end
	e:GetLabelObject():Reset()
	e:Reset()
end
