--No.67 パラダイスマッシャー
function c35772782.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,5,2,nil,nil,99)
	c:EnableReviveLimit()
	--dice
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(35772782,0))
	e1:SetCategory(CATEGORY_DICE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c35772782.dccon)
	e1:SetCost(c35772782.dccost)
	e1:SetTarget(c35772782.dctg)
	e1:SetOperation(c35772782.dcop)
	c:RegisterEffect(e1)
	--dice
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_TOSS_DICE_NEGATE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c35772782.dicecon)
	e2:SetOperation(c35772782.diceop)
	c:RegisterEffect(e2)
end
aux.xyz_number[35772782]=67
c35772782.toss_dice=true
function c35772782.dccon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()==PHASE_MAIN1
end
function c35772782.dccost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
end
function c35772782.dctg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,PLAYER_ALL,2)
end
function c35772782.dcop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local d1,d2,d3,d4=Duel.TossDice(tp,2,2)
	if d1+d2>d3+d4 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e1:SetCode(EFFECT_CANNOT_ACTIVATE)
		e1:SetTargetRange(1,0)
		e1:SetValue(c35772782.actlimit)
		e1:SetReset(RESET_PHASE+PHASE_END,2)
		Duel.RegisterEffect(e1,tp)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_FIELD)
		e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
		e2:SetTargetRange(1,0)
		e2:SetReset(RESET_PHASE+PHASE_END,2)
		Duel.RegisterEffect(e2,tp)
	elseif d1+d2<d3+d4 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e1:SetCode(EFFECT_CANNOT_ACTIVATE)
		e1:SetTargetRange(0,1)
		e1:SetValue(c35772782.actlimit)
		e1:SetReset(RESET_PHASE+PHASE_END,2)
		Duel.RegisterEffect(e1,tp)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_FIELD)
		e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
		e2:SetTargetRange(0,1)
		e2:SetReset(RESET_PHASE+PHASE_END,2)
		Duel.RegisterEffect(e2,tp)
	end
end
function c35772782.actlimit(e,re,tp)
	return re:IsActiveType(TYPE_MONSTER)
end
function c35772782.dicecon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:GetOverlayCount()>0 and c:GetFlagEffect(35772782)==0
end
function c35772782.diceop(e,tp,eg,ep,ev,re,r,rp)
	local cc=Duel.GetCurrentChain()
	local cid=Duel.GetChainInfo(cc,CHAININFO_CHAIN_ID)
	if aux.dice_chain_id~=cid and Duel.SelectYesNo(tp,aux.Stringid(35772782,1)) then
		Duel.Hint(HINT_CARD,0,35772782)
		e:GetHandler():RegisterFlagEffect(35772782,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
		local dc={Duel.GetDiceResult()}
		local ac=1
		local ct=(ev&0xff)+(ev>>16&0xff)
		if ct>1 then
			--choose the index of results
			Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(35772782,2))
			local val,idx=Duel.AnnounceNumber(tp,table.unpack(aux.idx_table,1,ct))
			ac=idx+1
		end
		dc[ac]=7
		Duel.SetDiceResult(table.unpack(dc))
		aux.dice_chain_id=cid
	end
end
