--地縛神 Cusillu
function c33537328.initial_effect(c)
	c:SetUniqueOnField(1,1,10000000,LOCATION_MZONE)
	--
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCode(EFFECT_SELF_DESTROY)
	e4:SetCondition(c33537328.sdcon)
	c:RegisterEffect(e4)
	--battle target
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e5:SetRange(LOCATION_MZONE)
	e5:SetValue(aux.imval1)
	c:RegisterEffect(e5)
	--direct atk
	local e6=Effect.CreateEffect(c)
	e6:SetType(EFFECT_TYPE_SINGLE)
	e6:SetCode(EFFECT_DIRECT_ATTACK)
	c:RegisterEffect(e6)
	--destroy replace
	local e7=Effect.CreateEffect(c)
	e7:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e7:SetRange(LOCATION_MZONE)
	e7:SetCode(EFFECT_DESTROY_REPLACE)
	e7:SetTarget(c33537328.desreptg)
	c:RegisterEffect(e7)
end
function c33537328.sdcon(e)
	local c=e:GetHandler()
	if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
	local f1=Duel.GetFieldCard(0,LOCATION_SZONE,5)
	local f2=Duel.GetFieldCard(1,LOCATION_SZONE,5)
	return ((f1==nil or not f1:IsFaceup()) and (f2==nil or not f2:IsFaceup()))
end
function c33537328.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsReason(REASON_BATTLE) and c:GetBattlePosition()~=POS_FACEUP_DEFENSE
		and Duel.CheckReleaseGroup(tp,Card.IsReleasableByEffect,1,c) end
	if Duel.SelectYesNo(tp,aux.Stringid(33537328,0)) then
		local g=Duel.SelectReleaseGroup(tp,Card.IsReleasableByEffect,1,1,c)
		Duel.Release(g,REASON_EFFECT)
		Duel.SetLP(1-tp,Duel.GetLP(1-tp)/2)
		return true
	else return false end
end
