--スターダスト・ドラゴン／バスター
function c61257789.initial_effect(c)
	aux.AddCodeList(c,80280737)
	c:EnableReviveLimit()
	--Cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.FALSE)
	c:RegisterEffect(e1)
	--Negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(61257789,0))
	e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c61257789.negcon)
	e2:SetCost(c61257789.negcost)
	e2:SetTarget(c61257789.negtg)
	e2:SetOperation(c61257789.negop)
	c:RegisterEffect(e2)
	--Revive
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(61257789,1))
	e3:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD)
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetCode(EVENT_PHASE+PHASE_END)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCountLimit(1)
	e3:SetTarget(c61257789.sumtg)
	e3:SetOperation(c61257789.sumop)
	c:RegisterEffect(e3)
	--Special summon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(61257789,2))
	e4:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetCode(EVENT_DESTROYED)
	e4:SetCondition(c61257789.spcon)
	e4:SetTarget(c61257789.sptg)
	e4:SetOperation(c61257789.spop)
	c:RegisterEffect(e4)
end
c61257789.assault_name=44508094
function c61257789.negcon(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function c61257789.negcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsReleasable() end
	Duel.Release(e:GetHandler(),REASON_COST)
end
function c61257789.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function c61257789.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re)then
		Duel.Destroy(eg,REASON_EFFECT)
	end
	e:GetHandler():RegisterFlagEffect(61257789,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,0)
end
function c61257789.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:GetFlagEffect(61257789)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c61257789.sumop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsRelateToEffect(e) then
		Duel.SpecialSummon(e:GetHandler(),0,tp,tp,true,false,POS_FACEUP)
	end
end
function c61257789.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c61257789.spfilter(c,e,tp)
	return c:IsCode(44508094) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c61257789.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c61257789.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c61257789.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c61257789.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c61257789.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
