--伝説のフィッシャーマン二世
function c19801646.initial_effect(c)
	--code
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetCode(EFFECT_CHANGE_CODE)
	e1:SetRange(LOCATION_MZONE+LOCATION_GRAVE)
	e1:SetValue(3643300)
	c:RegisterEffect(e1)
	--immune
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_IMMUNE_EFFECT)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCondition(c19801646.econ)
	e2:SetValue(c19801646.efilter)
	c:RegisterEffect(e2)
	--search
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(19801646,0))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
	e3:SetCondition(c19801646.thcon)
	e3:SetTarget(c19801646.thtg)
	e3:SetOperation(c19801646.thop)
	c:RegisterEffect(e3)
end
function c19801646.efilter(e,te)
	return te:IsActiveType(TYPE_MONSTER) and te:GetOwner()~=e:GetOwner()
end
function c19801646.filter(c)
	return c:IsFaceup() and c:IsCode(22702055)
end
function c19801646.econ(e)
	return Duel.IsExistingMatchingCard(c19801646.filter,0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
		or Duel.IsEnvironment(22702055)
end
function c19801646.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()~=tp and c:IsReason(REASON_EFFECT)))
		and c:IsPreviousPosition(POS_FACEUP)
end
function c19801646.thfilter(c)
	return c:GetLevel()==7 and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand()
end
function c19801646.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c19801646.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c19801646.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c19801646.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
