--呪眼の女王 ゴルゴーネ
---@param c Card
function c29357687.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,nil,2,2,c29357687.lcheck)
	c:EnableReviveLimit()
	--atkup
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(c29357687.atkval)
	c:RegisterEffect(e1)
	--disable
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(29357687,0))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,29357687)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e2:SetCondition(c29357687.discon)
	e2:SetTarget(c29357687.distg)
	e2:SetOperation(c29357687.disop)
	c:RegisterEffect(e2)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(29357687,1))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c29357687.descon)
	e3:SetTarget(c29357687.destg)
	e3:SetOperation(c29357687.desop)
	c:RegisterEffect(e3)
end
function c29357687.lcheck(g)
	return g:IsExists(Card.IsLinkSetCard,1,nil,0x129)
end
function c29357687.atkval(e,c)
	local g=Duel.GetMatchingGroup(Card.IsSetCard,c:GetControler(),LOCATION_GRAVE,0,nil,0x129)
	return g:GetClassCount(Card.GetCode)*100
end
function c29357687.discon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetEquipGroup():IsExists(Card.IsCode,1,nil,44133040)
end
function c29357687.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and aux.NegateEffectMonsterFilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(aux.NegateEffectMonsterFilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
	local g=Duel.SelectTarget(tp,aux.NegateEffectMonsterFilter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
	if Duel.GetCurrentPhase()==PHASE_STANDBY then
		e:GetHandler():RegisterFlagEffect(29357687,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,EFFECT_FLAG_OATH,2,Duel.GetTurnCount())
	else
		e:GetHandler():RegisterFlagEffect(29357687,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,EFFECT_FLAG_OATH,1,0)
	end
end
function c29357687.disop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsCanBeDisabledByEffect(e) then
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e2)
	end
end
function c29357687.descon(e,tp,eg,ep,ev,re,r,rp)
	local tid=e:GetHandler():GetFlagEffectLabel(29357687)
	return tid and tid~=Duel.GetTurnCount()
end
function c29357687.desfilter(c,g)
	return g:IsContains(c)
end
function c29357687.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local cg=e:GetHandler():GetLinkedGroup()
	local g=Duel.GetMatchingGroup(c29357687.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,cg)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c29357687.desop(e,tp,eg,ep,ev,re,r,rp)
	local cg=e:GetHandler():GetLinkedGroup()
	local g=Duel.GetMatchingGroup(c29357687.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,cg)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local sg=g:Select(tp,1,1,nil)
		Duel.HintSelection(sg)
		Duel.Destroy(sg,REASON_EFFECT)
	end
end
