--フルール・ド・フルーレ
function c10204849.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,10204849+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(c10204849.target)
	e1:SetOperation(c10204849.operation)
	c:RegisterEffect(e1)
	--atk up
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetValue(700)
	c:RegisterEffect(e3)
	--equip
	local e4=Effect.CreateEffect(c)
	e4:SetCategory(CATEGORY_EQUIP)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(EVENT_TO_GRAVE)
	e4:SetProperty(EFFECT_FLAG_DELAY)
	e4:SetCountLimit(1,10204849)
	e4:SetCondition(c10204849.eqcon)
	e4:SetTarget(c10204849.eqtg)
	e4:SetOperation(c10204849.eqop)
	c:RegisterEffect(e4)
end
function c10204849.filter(c,e,tp)
	return c:IsLevelBelow(2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10204849.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c10204849.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c10204849.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c10204849.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c10204849.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e)
		and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		tc:RegisterEffect(e2)
		Duel.Equip(tp,c,tc)
		--equip limit
		local e3=Effect.CreateEffect(tc)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_EQUIP_LIMIT)
		e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD)
		e3:SetValue(c10204849.eqlimit)
		c:RegisterEffect(e3)
		--Destroy
		local e4=Effect.CreateEffect(c)
		e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
		e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e4:SetCode(EVENT_LEAVE_FIELD_P)
		e4:SetOperation(c10204849.checkop)
		e4:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e4)
		local e5=Effect.CreateEffect(c)
		e5:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
		e5:SetCode(EVENT_LEAVE_FIELD)
		e5:SetOperation(c10204849.desop)
		e5:SetReset(RESET_EVENT+RESET_OVERLAY+RESET_TOFIELD)
		e5:SetLabelObject(e4)
		c:RegisterEffect(e5)
	end
	Duel.SpecialSummonComplete()
end
function c10204849.eqlimit(e,c)
	return e:GetOwner()==c
end
function c10204849.checkop(e,tp,eg,ep,ev,re,r,rp)
	if e:GetHandler():IsDisabled() then
		e:SetLabel(1)
	else e:SetLabel(0) end
end
function c10204849.desop(e,tp,eg,ep,ev,re,r,rp)
	e:Reset()
	if e:GetLabelObject():GetLabel()~=0 then return end
	local tc=e:GetHandler():GetEquipTarget()
	if tc and tc:IsLocation(LOCATION_MZONE) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
function c10204849.eqcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_SZONE)
end
function c10204849.eqfilter(c)
	return c:IsType(TYPE_SYNCHRO) and c:IsFaceup()
end
function c10204849.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(c10204849.eqfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c10204849.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectMatchingCard(tp,c10204849.eqfilter,tp,LOCATION_MZONE,0,1,1,nil)
	local tc=g:GetFirst()
	if tc and tc:IsFaceup() and c:CheckUniqueOnField(tp) then
		Duel.Equip(tp,c,tc)
		--equip limit
		local e1=Effect.CreateEffect(tc)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EQUIP_LIMIT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		e1:SetValue(c10204849.eqlimit)
		c:RegisterEffect(e1)
	end
end
