--星守の騎士 プトレマイオス
function c18326736.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,4,2,nil,nil,5)
	c:EnableReviveLimit()
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(18326736,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(c18326736.spcost)
	e1:SetTarget(c18326736.sptg)
	e1:SetOperation(c18326736.spop)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	c:RegisterEffect(e1)
	--turn skip
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(18326736,1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCost(c18326736.skipcost)
	e2:SetTarget(c18326736.skiptg)
	e2:SetOperation(c18326736.skipop)
	c:RegisterEffect(e2)
	--material
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(18326736,2))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_PHASE+PHASE_END)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetTarget(c18326736.mttg)
	e3:SetOperation(c18326736.mtop)
	c:RegisterEffect(e3)
end
function c18326736.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:CheckRemoveOverlayCard(tp,3,REASON_COST) and c:GetFlagEffect(18326736)==0 end
	c:RemoveOverlayCard(tp,3,3,REASON_COST)
	c:RegisterFlagEffect(18326736,RESET_CHAIN,0,1)
end
function c18326736.filter(c,e,tp,rk)
	return c:GetRank()==rk+1 and not c:IsSetCard(0x48) and e:GetHandler():IsCanBeXyzMaterial(c)
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end
function c18326736.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
		and Duel.IsExistingMatchingCard(c18326736.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,e:GetHandler():GetRank()) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c18326736.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<0 then return end
	local c=e:GetHandler()
	if c:IsFacedown() or not c:IsRelateToEffect(e) or c:IsControler(1-tp) or c:IsImmuneToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c18326736.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c:GetRank())
	local sc=g:GetFirst()
	if sc then
		local mg=c:GetOverlayGroup()
		if mg:GetCount()~=0 then
			Duel.Overlay(sc,mg)
		end
		sc:SetMaterial(Group.FromCards(c))
		Duel.Overlay(sc,Group.FromCards(c))
		Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
		sc:CompleteProcedure()
	end
end
function c18326736.skipcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:CheckRemoveOverlayCard(tp,7,REASON_COST) end
	c:RemoveOverlayCard(tp,7,7,REASON_COST)
end
function c18326736.skiptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not Duel.IsPlayerAffectedByEffect(1-tp,EFFECT_SKIP_TURN) end
end
function c18326736.skipop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_SKIP_TURN)
	e1:SetTargetRange(0,1)
	e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
	e1:SetCondition(c18326736.skipcon)
	Duel.RegisterEffect(e1,tp)
end
function c18326736.skipcon(e)
	return Duel.GetTurnPlayer()~=e:GetHandlerPlayer()
end
function c18326736.mtfilter(c)
	return c:IsSetCard(0x109c)
end
function c18326736.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c18326736.mtfilter,tp,LOCATION_EXTRA,0,1,nil) end
end
function c18326736.mtop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
	local g=Duel.SelectMatchingCard(tp,c18326736.mtfilter,tp,LOCATION_EXTRA,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.Overlay(c,g)
	end
end
