--フォトン・エンペラー
function c73478096.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(73478096,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,73478096)
	e1:SetCondition(c73478096.spcon)
	e1:SetTarget(c73478096.sptg)
	e1:SetOperation(c73478096.spop)
	c:RegisterEffect(e1)
	--extra summon
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetOperation(c73478096.sumop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function c73478096.spfilter(c)
	return c:IsSetCard(0x55,0x7b) and c:IsType(TYPE_MONSTER) and c:IsFaceupEx()
end
function c73478096.spcon(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c73478096.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
		and Duel.IsExistingMatchingCard(c73478096.spfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,c) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c73478096.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
	end
end
function c73478096.sumop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetFlagEffect(tp,73478096)~=0 then return end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetDescription(aux.Stringid(73478096,1))
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
	e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
	e1:SetReset(RESET_PHASE+PHASE_END)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT))
	Duel.RegisterEffect(e1,tp)
	Duel.RegisterFlagEffect(tp,73478096,RESET_PHASE+PHASE_END,0,1)
end