--機巧嘴－八咫御先
function c13224603.initial_effect(c)
	--special summon from hand
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c13224603.hspcon)
	e1:SetOperation(c13224603.hspop)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(13224603,0))
	e2:SetCategory(CATEGORY_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,13224603)
	e2:SetCondition(c13224603.sumcon)
	e2:SetTarget(c13224603.sumtg)
	e2:SetOperation(c13224603.sumop)
	c:RegisterEffect(e2)
	--recover
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(13224603,1))
	e3:SetCategory(CATEGORY_RECOVER)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetCode(EVENT_RELEASE)
	e3:SetCountLimit(1,13224604)
	e3:SetCondition(c13224603.reccon)
	e3:SetTarget(c13224603.rectg)
	e3:SetOperation(c13224603.recop)
	c:RegisterEffect(e3)
	if not c13224603.global_check then
		c13224603.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SUMMON_SUCCESS)
		ge1:SetLabel(13224603)
		ge1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		ge1:SetOperation(aux.sumreg)
		Duel.RegisterEffect(ge1,0)
		local ge2=ge1:Clone()
		ge2:SetCode(EVENT_SPSUMMON_SUCCESS)
		ge2:SetLabel(13224603)
		Duel.RegisterEffect(ge2,0)
	end
end
function c13224603.hspfilter(c,tp)
	return c:IsSummonType(SUMMON_TYPE_NORMAL) and Duel.GetMZoneCount(tp,c)>0
end
function c13224603.hspcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.CheckReleaseGroup(tp,c13224603.hspfilter,1,nil,tp)
end
function c13224603.hspop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=Duel.SelectReleaseGroup(tp,c13224603.hspfilter,1,1,nil,tp)
	Duel.Release(g,REASON_COST)
end
function c13224603.sumcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetFlagEffect(13224603)>0
end
function c13224603.sumfilter(c)
	return c:IsSummonable(true,nil)
end
function c13224603.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c13224603.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end
function c13224603.sumop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
	local g=Duel.SelectMatchingCard(tp,c13224603.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil)
	local tc=g:GetFirst()
	if tc then
		Duel.Summon(tp,tc,true,nil)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e1:SetTargetRange(1,0)
		e1:SetLabel(tc:GetOriginalRace())
		e1:SetTarget(c13224603.splimit)
		e1:SetReset(RESET_PHASE+PHASE_END)
		Duel.RegisterEffect(e1,tp)
	end
end
function c13224603.splimit(e,c)
	return bit.band(c:GetOriginalRace(),e:GetLabel())==0
end
function c13224603.reccon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_MZONE) and c:GetSummonType()==SUMMON_TYPE_SPECIAL+1
end
function c13224603.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(2050)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,2050)
end
function c13224603.recop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Recover(p,d,REASON_EFFECT)
end
