--ビーストアイズ・ペンデュラム・ドラゴン
function c72378329.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcFun2(c,c72378329.ffilter,aux.FilterBoolFunction(Card.IsRace,RACE_BEAST),false)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(c72378329.splimit)
	c:RegisterEffect(e1)
	--special summon rule
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_EXTRA)
	e2:SetCondition(c72378329.spcon)
	e2:SetOperation(c72378329.spop)
	c:RegisterEffect(e2)
	--damage
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_DAMAGE)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetCode(EVENT_BATTLE_DESTROYING)
	e3:SetCondition(c72378329.damcon)
	e3:SetTarget(c72378329.damtg)
	e3:SetOperation(c72378329.damop)
	c:RegisterEffect(e3)
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_MATERIAL_CHECK)
	e4:SetValue(c72378329.valcheck)
	e4:SetLabelObject(e3)
	c:RegisterEffect(e4)
end
function c72378329.ffilter(c)
	return c:IsRace(RACE_DRAGON) and c:IsFusionAttribute(ATTRIBUTE_DARK)
end
function c72378329.splimit(e,se,sp,st)
	return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function c72378329.spfilter1(c,tp,fc)
	return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeFusionMaterial(fc)
		and Duel.CheckReleaseGroup(tp,c72378329.spfilter2,1,c,fc)
end
function c72378329.spfilter2(c,fc)
	return c:IsRace(RACE_BEAST) and c:IsCanBeFusionMaterial(fc)
end
function c72378329.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>-2
		and Duel.CheckReleaseGroup(tp,c72378329.spfilter1,1,nil,tp,c)
end
function c72378329.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g1=Duel.SelectReleaseGroup(tp,c72378329.spfilter1,1,1,nil,tp,c)
	local g2=Duel.SelectReleaseGroup(tp,c72378329.spfilter2,1,1,g1:GetFirst(),c)
	g1:Merge(g2)
	c:SetMaterial(g1)
	Duel.Release(g1,REASON_COST+REASON_FUSION+REASON_MATERIAL)
end
function c72378329.damcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local bc=c:GetBattleTarget()
	return c:IsRelateToBattle() and bc:IsType(TYPE_MONSTER)
end
function c72378329.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local dam=e:GetLabel()
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(dam)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c72378329.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
function c72378329.valcheck(e,c)
	local g=c:GetMaterial():Filter(Card.IsRace,nil,RACE_BEAST)
	local atk=0
	if g:GetCount()>0 then
		atk=g:GetFirst():GetTextAttack()
		if atk<0 then atk=0 end
	end
	e:GetLabelObject():SetLabel(atk)
end
