--王家の財宝
function c63571750.initial_effect(c)
	Duel.EnableGlobalFlag(GLOBALFLAG_DECK_REVERSE_CHECK)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TODECK)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c63571750.target)
	e1:SetOperation(c63571750.activate)
	c:RegisterEffect(e1)
end
function c63571750.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToDeck() end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c63571750.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	c:CancelToGrave()
	Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
	Duel.ShuffleDeck(tp)
	c:ReverseInDeck()
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(63571750,0))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_TO_HAND)
	e1:SetCondition(c63571750.thcon)
	e1:SetTarget(c63571750.thtg)
	e1:SetOperation(c63571750.thop)
	e1:SetReset(RESET_EVENT+0x1de0000)
	c:RegisterEffect(e1)
end
function c63571750.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsReason(REASON_DRAW)
end
function c63571750.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsRelateToEffect(e) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function c63571750.thop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SendtoGrave(c,REASON_EFFECT)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(Card.IsAbleToHand),tp,LOCATION_GRAVE,0,1,1,c)
		if g:GetCount()>0 then
			Duel.SendtoHand(g,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,g)
		end
	end
end
