--味方殺しの女騎士
function c65475294.initial_effect(c)
	--cost
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c65475294.costcon)
	e1:SetOperation(c65475294.costop)
	c:RegisterEffect(e1)
end
function c65475294.costcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c65475294.costop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.CheckReleaseGroup(tp,nil,1,c) then
		local g=Duel.SelectReleaseGroup(tp,nil,1,1,c)
		Duel.Release(g,REASON_COST)
	else
		Duel.Destroy(c,REASON_COST)
	end
end
