--古代の機械超巨人
---@param c Card
function c37663536.initial_effect(c)
	aux.AddCodeList(c,83104731)
	c:EnableReviveLimit()
	aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x7),3,true)
	--multi attack
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c37663536.condition)
	e1:SetOperation(c37663536.operation)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_MATERIAL_CHECK)
	e2:SetValue(c37663536.valcheck)
	e2:SetLabelObject(e1)
	c:RegisterEffect(e2)
	--actlimit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetCode(EFFECT_CANNOT_ACTIVATE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(0,1)
	e3:SetValue(c37663536.aclimit)
	e3:SetCondition(c37663536.actcon)
	c:RegisterEffect(e3)
	--special summon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(37663536,0))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(EVENT_LEAVE_FIELD)
	e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e4:SetCondition(c37663536.spcon)
	e4:SetTarget(c37663536.sptg)
	e4:SetOperation(c37663536.spop)
	c:RegisterEffect(e4)
end
function c37663536.valcheck(e,c)
	e:GetLabelObject():SetLabel(c:GetMaterial():FilterCount(Card.IsCode,nil,83104731,95735217))
end
function c37663536.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c37663536.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ct=e:GetLabel()
	if ct>=2 then
		local e1=Effect.CreateEffect(c)
		e1:SetDescription(aux.Stringid(37663536,1))
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
		e1:SetCode(EFFECT_EXTRA_ATTACK)
		e1:SetValue(ct-1)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e1)
	end
end
function c37663536.aclimit(e,re,tp)
	return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c37663536.actcon(e)
	return Duel.GetAttacker()==e:GetHandler()
end
function c37663536.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsSummonType(SUMMON_TYPE_FUSION) and c:GetReasonPlayer()==1-tp
		and c:IsReason(REASON_EFFECT) and c:IsPreviousPosition(POS_FACEUP)
end
function c37663536.spfilter(c,e,tp)
	return c:IsCode(12652643) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c37663536.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c37663536.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c37663536.spop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c37663536.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
	end
end
