--メガロイド都市
function c44139064.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(44139064,0))
	e2:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_FZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,44139064)
	e2:SetCost(c44139064.descost)
	e2:SetTarget(c44139064.destg)
	e2:SetOperation(c44139064.desop)
	c:RegisterEffect(e2)
	--Increase ATK
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(44139064,1))
	e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetRange(LOCATION_FZONE)
	e3:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
	e3:SetCountLimit(1,44139064+100)
	e3:SetCondition(c44139064.atkcon)
	e3:SetCost(c44139064.atkcost)
	e3:SetOperation(c44139064.atkop)
	c:RegisterEffect(e3)
	Duel.AddCustomActivityCounter(44139064,ACTIVITY_SPSUMMON,c44139064.counterfilter)
end
function c44139064.counterfilter(c)
	return c:GetSummonLocation()~=LOCATION_EXTRA or c:IsType(TYPE_FUSION)
end
function c44139064.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return not c:IsType(TYPE_FUSION) and c:IsLocation(LOCATION_EXTRA)
end
function c44139064.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetCustomActivityCount(44139064,tp,ACTIVITY_SPSUMMON)==0 end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c44139064.splimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c44139064.thfilter(c)
	return c:IsSetCard(0x16) and c:IsAbleToHand()
end
function c44139064.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and chkc~=e:GetHandler() end
	if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
		and Duel.IsExistingMatchingCard(c44139064.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c44139064.desop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local g=Duel.SelectMatchingCard(tp,c44139064.thfilter,tp,LOCATION_DECK,0,1,1,nil)
		if g:GetCount()>0 then
			Duel.SendtoHand(g,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,g)
		end
	end
end
function c44139064.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local a=Duel.GetAttacker()
	if not a:IsControler(tp) then
		a=Duel.GetAttackTarget()
	end
	return a and a:IsSetCard(0x16)
end
function c44139064.atkfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x16) and c:IsAbleToGraveAsCost()
end
function c44139064.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c44139064.atkfilter,tp,LOCATION_DECK,0,1,nil)
		and Duel.GetCustomActivityCount(44139064,tp,ACTIVITY_SPSUMMON)==0 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c44139064.atkfilter,tp,LOCATION_DECK,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_EFFECT)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c44139064.splimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c44139064.atkop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local tc=Duel.GetAttacker()
	if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() end
	if tc:IsRelateToBattle() then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SWAP_BASE_AD)
		e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
		tc:RegisterEffect(e1)
	end
end
