--ネクロ・ガードナー
function c4906301.initial_effect(c)
	--disable attack
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(4906301,0))
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_ATTACK)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCondition(c4906301.condition)
	e1:SetCost(aux.bfgcost)
	e1:SetOperation(c4906301.operation)
	c:RegisterEffect(e1)
end
function c4906301.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()~=tp and aux.bpcon(e,tp,eg,ep,ev,re,r,rp)
end
function c4906301.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetAttacker() then Duel.NegateAttack()
	else
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_ATTACK_ANNOUNCE)
		e1:SetReset(RESET_PHASE+PHASE_END)
		e1:SetCountLimit(1)
		e1:SetOperation(c4906301.disop)
		Duel.RegisterEffect(e1,tp)
	end
end
function c4906301.disop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_CARD,0,4906301)
	Duel.NegateAttack()
end
