--彼岸の悪鬼 ラビキャント
function c734741.initial_effect(c)
	--self destroy
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_SELF_DESTROY)
	e1:SetCondition(c734741.sdcon)
	c:RegisterEffect(e1)
	--Special Summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(734741,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_HAND)
	e2:SetCountLimit(1,734741)
	e2:SetCondition(c734741.sscon)
	e2:SetTarget(c734741.sstg)
	e2:SetOperation(c734741.ssop)
	c:RegisterEffect(e2)
	--
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e3:SetValue(c734741.synlimit)
	c:RegisterEffect(e3)
end
function c734741.synlimit(e,c)
	if not c then return false end
	return not c:IsSetCard(0xb1)
end
function c734741.sdfilter(c)
	return not c:IsFaceup() or not c:IsSetCard(0xb1)
end
function c734741.sdcon(e)
	return Duel.IsExistingMatchingCard(c734741.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function c734741.filter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c734741.sscon(e,tp,eg,ep,ev,re,r,rp)
	return not Duel.IsExistingMatchingCard(c734741.filter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c734741.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c734741.ssop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) then
		Duel.SendtoGrave(c,REASON_RULE)
	end
end
