--幻想の見習い魔導師
---@param c Card
function c30603688.initial_effect(c)
	aux.AddCodeList(c,46986414)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c30603688.spcon)
	e1:SetTarget(c30603688.sptg)
	e1:SetOperation(c30603688.spop)
	c:RegisterEffect(e1)
	--search
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(30603688,0))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetTarget(c30603688.thtg)
	e2:SetOperation(c30603688.thop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
	--atkup
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(30603688,1))
	e4:SetCategory(CATEGORY_ATKCHANGE)
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
	e4:SetRange(LOCATION_HAND+LOCATION_MZONE)
	e4:SetCondition(c30603688.atkcon)
	e4:SetCost(c30603688.atkcost)
	e4:SetOperation(c30603688.atkop)
	c:RegisterEffect(e4)
end
function c30603688.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(nil,tp,LOCATION_HAND,0,1,c)
end
function c30603688.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
	local g=Duel.GetMatchingGroup(Card.IsDiscardable,tp,LOCATION_HAND,0,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
	local tc=g:SelectUnselect(nil,tp,false,true,1,1)
	if tc then
		e:SetLabelObject(tc)
		return true
	else return false end
end
function c30603688.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	Duel.SendtoGrave(g,REASON_SPSUMMON+REASON_DISCARD)
end
function c30603688.filter(c)
	return c:IsCode(46986414) and c:IsAbleToHand()
end
function c30603688.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c30603688.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c30603688.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c30603688.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function c30603688.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local c=Duel.GetAttackTarget()
	if not c then return false end
	if c:IsControler(1-tp) then c=Duel.GetAttacker() end
	e:SetLabelObject(c)
	return c and c~=e:GetHandler() and c:IsRace(RACE_SPELLCASTER)
		and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRelateToBattle()
end
function c30603688.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c30603688.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetLabelObject()
	if c:IsFaceup() and c:IsRelateToBattle() then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL)
		e1:SetValue(2000)
		c:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_UPDATE_DEFENSE)
		c:RegisterEffect(e2)
	end
end
