--鉄球魔神ゴロゴーン
---@param c Card
function c84813516.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(84813516,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_DAMAGE_STEP_END)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,84813516)
	e1:SetTarget(c84813516.sptg)
	e1:SetOperation(c84813516.spop)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(84813516,1))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,84813517)
	e2:SetCost(c84813516.descost)
	e2:SetTarget(c84813516.destg)
	e2:SetOperation(c84813516.desop)
	c:RegisterEffect(e2)
	--to hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(84813516,2))
	e3:SetCategory(CATEGORY_DICE+CATEGORY_TOHAND)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e3:SetCountLimit(1,84813518)
	e3:SetCondition(c84813516.thcon)
	e3:SetTarget(c84813516.thtg)
	e3:SetOperation(c84813516.thop)
	c:RegisterEffect(e3)
end
function c84813516.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c84813516.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c84813516.costfilter(c)
	return (c:IsLocation(LOCATION_HAND) or c:IsFacedown()) and c:IsType(TYPE_TRAP) and c:IsAbleToGraveAsCost()
end
function c84813516.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c84813516.costfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c84813516.costfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c84813516.desfilter(c,g)
	return g:IsContains(c)
end
function c84813516.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	local cg=c:GetColumnGroup()
	if chk==0 then return Duel.IsExistingMatchingCard(c84813516.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,c,cg) end
	local g=Duel.GetMatchingGroup(c84813516.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,c,cg)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c84813516.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local cg=c:GetColumnGroup()
	if c:IsRelateToEffect(e) then
		local g=Duel.GetMatchingGroup(c84813516.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,c,cg)
		if g:GetCount()>0 then
			Duel.Destroy(g,REASON_EFFECT)
		end
	end
end
function c84813516.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c84813516.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and chkc:IsAbleToHand() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,tp,1)
end
function c84813516.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		local d=Duel.TossDice(tp,1)
		if d==6 then
			Duel.SendtoHand(tc,nil,REASON_EFFECT)
		end
	end
end
