--疾風鳥人ジョー
---@param c Card
function c81896370.initial_effect(c)
	--summon success
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(81896370,0))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCondition(c81896370.condition)
	e1:SetTarget(c81896370.target)
	e1:SetOperation(c81896370.operation)
	c:RegisterEffect(e1)
	--tribute check
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_MATERIAL_CHECK)
	e2:SetValue(c81896370.valcheck)
	e2:SetLabelObject(e1)
	c:RegisterEffect(e2)
end
function c81896370.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_WIND) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end
function c81896370.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE) and e:GetLabel()==1
end
function c81896370.filter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c81896370.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c81896370.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
	local sg=Duel.GetMatchingGroup(c81896370.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,sg:GetCount(),0,0)
end
function c81896370.operation(e,tp,eg,ep,ev,re,r,rp)
	local sg=Duel.GetMatchingGroup(c81896370.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
	Duel.SendtoHand(sg,nil,REASON_EFFECT)
end
