--デスピアン・クエリティス
---@param c Card
function c72272462.initial_effect(c)
	aux.AddCodeList(c,68468459)
	--fusion summon
	c:EnableReviveLimit()
	aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x164),c72272462.matfilter,true)
	--atk change
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(72272462,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetHintTiming(0,TIMING_MAIN_END)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,72272462)
	e1:SetCondition(c72272462.atkcon)
	e1:SetTarget(c72272462.atktg)
	e1:SetOperation(c72272462.atkop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(72272462,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetCountLimit(1,72272463)
	e2:SetCondition(c72272462.thcon)
	e2:SetTarget(c72272462.thtg)
	e2:SetOperation(c72272462.thop)
	c:RegisterEffect(e2)
end
function c72272462.matfilter(c)
	return c:IsFusionAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK)
end
function c72272462.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end
function c72272462.atkfilter(c)
	return c:IsFaceup() and not (c:IsLevelAbove(8) and c:IsType(TYPE_FUSION))
end
function c72272462.atkfilter1(c)
	return c72272462.atkfilter(c) and c:GetAttack()>0
end
function c72272462.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c72272462.atkfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end
function c72272462.atkop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c72272462.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	local tc=g:GetFirst()
	for tc in aux.Next(g) do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetValue(0)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
	end
end
function c72272462.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return rp==1-tp and c:IsReason(REASON_EFFECT) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
end
function c72272462.thfilter(c,e,tp,check)
	return (c:IsSetCard(0x164) and c:IsType(TYPE_MONSTER) or c:IsCode(68468459))
		and (c:IsAbleToHand() or check and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function c72272462.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
	if chk==0 then return Duel.IsExistingMatchingCard(c72272462.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp,check) end
end
function c72272462.thop(e,tp,eg,ep,ev,re,r,rp)
	local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
	local g=Duel.SelectMatchingCard(tp,c72272462.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,check)
	local tc=g:GetFirst()
	if tc then
		if tc:IsAbleToHand() and (not (check and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)) or Duel.SelectOption(tp,1190,1152)==0) then
			Duel.SendtoHand(tc,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,tc)
		else
			Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
