--アーク・リベリオン・エクシーズ・ドラゴン
function c64276752.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,5,3)
	c:EnableReviveLimit()
	--indes
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e1:SetCondition(c64276752.indcon)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--negate
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(64276752,0))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetCategory(CATEGORY_ATKCHANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,64276752)
	e2:SetCost(c64276752.cost)
	e2:SetTarget(c64276752.target)
	e2:SetOperation(c64276752.operation)
	c:RegisterEffect(e2)
end
function c64276752.indcon(e)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end
function c64276752.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c64276752.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,e:GetHandler()):GetSum(Card.GetBaseAttack)>0 end
end
function c64276752.mgfilter(c)
	return c:IsType(TYPE_XYZ) and c:IsAttribute(ATTRIBUTE_DARK)
end
function c64276752.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local atk=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,c):GetSum(Card.GetBaseAttack)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		e1:SetValue(atk)
		c:RegisterEffect(e1)
		local mg=c:GetOverlayGroup()
		if mg:IsExists(c64276752.mgfilter,1,nil) then
			local g=Duel.GetMatchingGroup(aux.NegateMonsterFilter,tp,LOCATION_MZONE,LOCATION_MZONE,c)
			if #g>0 then Duel.BreakEffect() end
			for tc in aux.Next(g) do
				local e1=Effect.CreateEffect(c)
				e1:SetType(EFFECT_TYPE_SINGLE)
				e1:SetCode(EFFECT_DISABLE)
				e1:SetReset(RESET_EVENT+RESETS_STANDARD)
				tc:RegisterEffect(e1)
				local e2=Effect.CreateEffect(c)
				e2:SetType(EFFECT_TYPE_SINGLE)
				e2:SetCode(EFFECT_DISABLE_EFFECT)
				e2:SetReset(RESET_EVENT+RESETS_STANDARD)
				tc:RegisterEffect(e2)
			end	
		end
	end
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_FIELD)
	e0:SetCode(EFFECT_CANNOT_ATTACK)
	e0:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e0:SetTargetRange(LOCATION_MZONE,0)
	e0:SetTarget(c64276752.ftarget)
	e0:SetLabel(c:GetFieldID())
	e0:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e0,tp)
end
function c64276752.ftarget(e,c)
	return e:GetLabel()~=c:GetFieldID()
end
