--ダイナミスト・ブラキオン
function c368382.initial_effect(c)
	--pendulum summon
	aux.EnablePendulumAttribute(c)
	--disable
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_PZONE)
	e2:SetCondition(c368382.negcon)
	e2:SetOperation(c368382.negop)
	c:RegisterEffect(e2)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_SPSUMMON_PROC)
	e3:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e3:SetRange(LOCATION_HAND)
	e3:SetCondition(c368382.spcon)
	c:RegisterEffect(e3)
end
function c368382.tfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(0xd8) and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD)
end
function c368382.negcon(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return e:GetHandler():GetFlagEffect(368382)==0 and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET)
		and g and g:IsExists(c368382.tfilter,1,e:GetHandler(),tp) and Duel.IsChainDisablable(ev)
end
function c368382.negop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.SelectEffectYesNo(tp,e:GetHandler()) then
		e:GetHandler():RegisterFlagEffect(368382,RESET_EVENT+RESETS_STANDARD,0,1)
		if Duel.NegateEffect(ev) then
			Duel.BreakEffect()
			Duel.Destroy(e:GetHandler(),REASON_EFFECT)
		end
	end
end
function c368382.cfilter(c)
	return c:IsFaceup() and c:IsCode(368382)
end
function c368382.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if g:GetCount()==0 then return false end
	local tg=g:GetMaxGroup(Card.GetAttack)
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and not Duel.IsExistingMatchingCard(c368382.cfilter,tp,LOCATION_MZONE,0,1,nil)
		and tg:IsExists(Card.IsControler,1,nil,1-tp)
end
