--水晶機巧－サルファフナー
function c3422200.initial_effect(c)
	--special summon (hand/grave)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(3422200,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
	e1:SetCountLimit(1,3422200)
	e1:SetCost(c3422200.spcost)
	e1:SetTarget(c3422200.sptg)
	e1:SetOperation(c3422200.spop)
	c:RegisterEffect(e1)
	--Special Summon (deck)
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(3422200,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_DESTROYED)
	e2:SetCountLimit(1,3422201)
	e2:SetCondition(c3422200.spcon2)
	e2:SetTarget(c3422200.sptg2)
	e2:SetOperation(c3422200.spop2)
	c:RegisterEffect(e2)
end
function c3422200.cfilter(c)
	return c:IsSetCard(0xea) and not c:IsCode(3422200) and c:IsDiscardable()
end
function c3422200.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c3422200.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.DiscardHand(tp,c3422200.cfilter,1,1,REASON_COST+REASON_DISCARD,e:GetHandler())
end
function c3422200.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c3422200.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
		local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,1,1,nil)
		if g:GetCount()>0 then
			Duel.Destroy(g,REASON_EFFECT)
		end
	elseif Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 and c:IsLocation(LOCATION_HAND)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false) then
		Duel.SendtoGrave(c,REASON_RULE)
	end
end
function c3422200.spcon2(e,tp,eg,ep,ev,re,r,rp)
	return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c3422200.spfilter(c,e,tp)
	return c:IsSetCard(0xea) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c3422200.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c3422200.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c3422200.spop2(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c3422200.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
	end
end
