--魔術師の左手
function c13758665.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--negate
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c13758665.negcon)
	e2:SetOperation(c13758665.negop)
	c:RegisterEffect(e2)
end
function c13758665.cfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER)
end
function c13758665.negcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c13758665.cfilter,tp,LOCATION_MZONE,0,1,nil)
		and rp~=tp and re:IsActiveType(TYPE_TRAP) and Duel.IsChainDisablable(ev) 
end
function c13758665.negop(e,tp,eg,ep,ev,re,r,rp)
	local rc=re:GetHandler()
	if Duel.NegateEffect(ev) and rc:IsRelateToEffect(re) then
		Duel.Destroy(rc,REASON_EFFECT)
	end
end
