--E・HERO エアー・ネオス
function c11502550.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCode2(c,89943723,54959865,false,false)
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(c11502550.splimit)
	c:RegisterEffect(e1)
	--special summon rule
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_EXTRA)
	e2:SetCondition(c11502550.spcon)
	e2:SetOperation(c11502550.spop)
	c:RegisterEffect(e2)
	--return
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(11502550,0))
	e3:SetCategory(CATEGORY_TODECK)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_PHASE+PHASE_END)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c11502550.retcon1)
	e3:SetTarget(c11502550.rettg)
	e3:SetOperation(c11502550.retop)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(0)
	e4:SetCondition(c11502550.retcon2)
	c:RegisterEffect(e4)
	--atkup
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e5:SetCode(EFFECT_UPDATE_ATTACK)
	e5:SetRange(LOCATION_MZONE)
	e5:SetValue(c11502550.atkval)
	c:RegisterEffect(e5)
end
c11502550.material_setcode=0x8
function c11502550.splimit(e,se,sp,st)
	return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c11502550.matfilter(c)
	return c:IsFusionCode(89943723,54959865) and c:IsAbleToDeckOrExtraAsCost()
end
function c11502550.spfilter1(c,tp,g)
	return g:IsExists(c11502550.spfilter2,1,c,tp,c)
end
function c11502550.spfilter2(c,tp,mc)
	return (c:IsFusionCode(89943723) and mc:IsFusionCode(54959865)
		or c:IsFusionCode(54959865) and mc:IsFusionCode(89943723))
		and Duel.GetLocationCountFromEx(tp,tp,Group.FromCards(c,mc))>0
end
function c11502550.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local g=Duel.GetMatchingGroup(c11502550.matfilter,tp,LOCATION_ONFIELD,0,nil)
	return g:IsExists(c11502550.spfilter1,1,nil,tp,g)
end
function c11502550.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=Duel.GetMatchingGroup(c11502550.matfilter,tp,LOCATION_ONFIELD,0,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g1=g:FilterSelect(tp,c11502550.spfilter1,1,1,nil,tp,g)
	local mc=g1:GetFirst()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g2=g:FilterSelect(tp,c11502550.spfilter2,1,1,mc,tp,mc)
	g1:Merge(g2)
	local cg=g1:Filter(Card.IsFacedown,nil)
	if cg:GetCount()>0 then
		Duel.ConfirmCards(1-tp,cg)
	end
	Duel.SendtoDeck(g1,nil,2,REASON_COST)
end
function c11502550.retcon1(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsHasEffect(42015635)
end
function c11502550.retcon2(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsHasEffect(42015635)
end
function c11502550.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToExtra() end
	Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c11502550.retop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) or e:GetHandler():IsFacedown() then return end
	Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT)
end
function c11502550.atkval(e,c)
	local lps=Duel.GetLP(c:GetControler())
	local lpo=Duel.GetLP(1-c:GetControler())
	if lps>=lpo then return 0
	else return lpo-lps end
end
