--方界超帝インディオラ・デス・ボルト
function c3775068.initial_effect(c)
	c:EnableReviveLimit()
	--special summon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_HAND)
	e2:SetCondition(c3775068.sprcon)
	e2:SetOperation(c3775068.sprop)
	c:RegisterEffect(e2)
	--damage
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(3775068,0))
	e3:SetCategory(CATEGORY_DAMAGE)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	e3:SetCondition(c3775068.damcon)
	e3:SetTarget(c3775068.damtg)
	e3:SetOperation(c3775068.damop)
	c:RegisterEffect(e3)
	--special summon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(3775068,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e4:SetCode(EVENT_TO_GRAVE)
	e4:SetCondition(c3775068.spcon)
	e4:SetTarget(c3775068.sptg)
	e4:SetOperation(c3775068.spop)
	c:RegisterEffect(e4)
end
function c3775068.spcfilter(c)
	return c:IsFaceup() and c:IsSetCard(0xe3) and c:IsAbleToGraveAsCost()
end
function c3775068.sprcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-3
		and Duel.IsExistingMatchingCard(c3775068.spcfilter,tp,LOCATION_MZONE,0,3,nil)
end
function c3775068.sprop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c3775068.spcfilter,tp,LOCATION_MZONE,0,3,3,nil)
	Duel.SendtoGrave(g,REASON_COST)
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(2400)
	e1:SetReset(RESET_EVENT+0xff0000)
	c:RegisterEffect(e1)
end
function c3775068.damcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_HAND)
end
function c3775068.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(800)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,800)
end
function c3775068.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
function c3775068.spcon(e,tp,eg,ep,ev,re,r,rp)
	return rp~=tp and e:GetHandler():GetPreviousControler()==tp
end
function c3775068.spfilter(c,e,tp)
	return c:IsSetCard(0xe3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c3775068.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c3775068.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c3775068.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	local ft=3
	if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
	ft=math.min(ft,Duel.GetLocationCount(tp,LOCATION_MZONE))
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c3775068.spfilter,tp,LOCATION_GRAVE,0,1,ft,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
end
function c3775068.thfilter(c)
	return c:IsSetCard(0xe3) and c:IsAbleToHand()
end
function c3775068.spop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if g:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
	if g:GetCount()>ft then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		g=g:Select(tp,ft,ft,nil)
	end
	if Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local sg=Duel.GetMatchingGroup(aux.NecroValleyFilter(c3775068.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,nil)
		if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(3775068,2)) then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
			sg=sg:Select(tp,1,1,nil)
			Duel.BreakEffect()
			Duel.SendtoHand(sg,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,sg)
			Duel.ShuffleDeck(tp)
		end
	end
end
