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Vee4
ygopro-rush-duel
Commits
02a9886d
You need to sign in or sign up before continuing.
Commit
02a9886d
authored
Apr 09, 2024
by
未闻皂名
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Plain Diff
2024/4/9 新增:碧牙重连,整合高天召唤
parent
de59fbf2
Changes
10
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10 changed files
with
56 additions
and
80 deletions
+56
-80
RD Patch.cdb
RD Patch.cdb
+0
-0
script/RDSummon.lua
script/RDSummon.lua
+15
-0
script/c120238002.lua
script/c120238002.lua
+1
-13
script/c120247058.lua
script/c120247058.lua
+1
-2
script/c120257004.lua
script/c120257004.lua
+1
-13
script/c120257005.lua
script/c120257005.lua
+1
-13
script/c120257006.lua
script/c120257006.lua
+1
-13
script/c120257007.lua
script/c120257007.lua
+1
-13
script/c120257008.lua
script/c120257008.lua
+1
-13
script/c120261054.lua
script/c120261054.lua
+34
-0
No files found.
RD Patch.cdb
View file @
02a9886d
No preview for this file type
script/RDSummon.lua
View file @
02a9886d
...
@@ -149,6 +149,21 @@ function RushDuel.SummonProcedureOperationThree(filter, operation)
...
@@ -149,6 +149,21 @@ function RushDuel.SummonProcedureOperationThree(filter, operation)
end
end
end
end
-- 添加解放1只的妥协召唤手续 (改变原本攻击力)
function
RushDuel
.
AddPrimeSummonProcedure
(
card
,
desc
,
attack
)
return
RushDuel
.
AddSummonProcedureOne
(
card
,
desc
,
nil
,
nil
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
mg
)
-- 改变原本攻击力
local
e1
=
Effect
.
CreateEffect
(
card
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
attack
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
end
)
end
-- 上级召唤时的解放怪兽检测
-- 上级召唤时的解放怪兽检测
function
RushDuel
.
CreateAdvanceCheck
(
card
,
filter
,
count
,
flag
)
function
RushDuel
.
CreateAdvanceCheck
(
card
,
filter
,
count
,
flag
)
local
e1
=
Effect
.
CreateEffect
(
card
)
local
e1
=
Effect
.
CreateEffect
(
card
)
...
...
script/c120238002.lua
View file @
02a9886d
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
cm
.
name
=
"百兽王 贝希摩斯"
cm
.
name
=
"百兽王 贝希摩斯"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Summon Procedure
--Summon Procedure
RD
.
Add
SummonProcedureOne
(
c
,
aux
.
Stringid
(
m
,
0
),
nil
,
nil
,
cm
.
sumop
)
RD
.
Add
PrimeSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
2000
)
--To Hand
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
...
@@ -15,18 +15,6 @@ function cm.initial_effect(c)
...
@@ -15,18 +15,6 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Summon Procedure
function
cm
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
mg
)
--Change Base Attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
2000
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
end
--To Hand
--To Hand
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_BEAST
)
and
c
:
IsAbleToHand
()
return
c
:
IsRace
(
RACE_BEAST
)
and
c
:
IsAbleToHand
()
...
...
script/c120247058.lua
View file @
02a9886d
...
@@ -20,8 +20,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -20,8 +20,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
end
...
...
script/c120257004.lua
View file @
02a9886d
...
@@ -5,7 +5,7 @@ cm.name="高天爪少女"
...
@@ -5,7 +5,7 @@ cm.name="高天爪少女"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Summon Procedure
--Summon Procedure
RD
.
Add
SummonProcedureOne
(
c
,
aux
.
Stringid
(
m
,
0
),
nil
,
nil
,
cm
.
sumop
)
RD
.
Add
PrimeSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
200
)
--Special Summon
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
...
@@ -17,18 +17,6 @@ function cm.initial_effect(c)
...
@@ -17,18 +17,6 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Summon Procedure
function
cm
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
mg
)
--Change Base Attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
200
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
end
--Special Summon
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
...
...
script/c120257005.lua
View file @
02a9886d
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
cm
.
name
=
"高天拖拉虎"
cm
.
name
=
"高天拖拉虎"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Summon Procedure
--Summon Procedure
RD
.
Add
SummonProcedureOne
(
c
,
aux
.
Stringid
(
m
,
0
),
nil
,
nil
,
cm
.
sumop
)
RD
.
Add
PrimeSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
1800
)
--Pierce
--Pierce
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
...
@@ -15,18 +15,6 @@ function cm.initial_effect(c)
...
@@ -15,18 +15,6 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Summon Procedure
function
cm
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
mg
)
--Change Base Attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1800
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
end
--Pierce
--Pierce
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
...
...
script/c120257006.lua
View file @
02a9886d
...
@@ -5,7 +5,7 @@ cm.name="高天之班卓琴盗贼"
...
@@ -5,7 +5,7 @@ cm.name="高天之班卓琴盗贼"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Summon Procedure
--Summon Procedure
RD
.
Add
SummonProcedureOne
(
c
,
aux
.
Stringid
(
m
,
0
),
nil
,
nil
,
cm
.
sumop
)
RD
.
Add
PrimeSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
1800
)
--To Hand
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
@@ -17,18 +17,6 @@ function cm.initial_effect(c)
...
@@ -17,18 +17,6 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Summon Procedure
function
cm
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
mg
)
--Change Base Attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1800
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
end
--To Hand
--To Hand
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
((
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
))
return
((
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
))
...
...
script/c120257007.lua
View file @
02a9886d
...
@@ -5,7 +5,7 @@ cm.name="高天之神童 迪安·凯特"
...
@@ -5,7 +5,7 @@ cm.name="高天之神童 迪安·凯特"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
RD
.
AddCodeList
(
c
,
list
)
--Summon Procedure
--Summon Procedure
RD
.
Add
SummonProcedureOne
(
c
,
aux
.
Stringid
(
m
,
0
),
nil
,
nil
,
cm
.
sumop
)
RD
.
Add
PrimeSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
1000
)
--Recover
--Recover
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
...
@@ -18,18 +18,6 @@ function cm.initial_effect(c)
...
@@ -18,18 +18,6 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--Summon Procedure
function
cm
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
mg
)
--Change Base Attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
end
--Recover
--Recover
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
...
...
script/c120257008.lua
View file @
02a9886d
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
...
@@ -3,7 +3,7 @@ local cm=_G["c"..m]
cm
.
name
=
"穿越侍·高天海牛侍 铠天原新星"
cm
.
name
=
"穿越侍·高天海牛侍 铠天原新星"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Summon Procedure
--Summon Procedure
RD
.
Add
SummonProcedureOne
(
c
,
aux
.
Stringid
(
m
,
0
),
nil
,
nil
,
cm
.
sumop1
)
RD
.
Add
PrimeSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
1800
)
RD
.
AddSummonProcedureThree
(
c
,
aux
.
Stringid
(
m
,
1
))
RD
.
AddSummonProcedureThree
(
c
,
aux
.
Stringid
(
m
,
1
))
RD
.
CreateAdvanceSummonFlag
(
c
,
20257008
)
RD
.
CreateAdvanceSummonFlag
(
c
,
20257008
)
--Atk Up
--Atk Up
...
@@ -33,18 +33,6 @@ function cm.initial_effect(c)
...
@@ -33,18 +33,6 @@ function cm.initial_effect(c)
--Continuous Effect
--Continuous Effect
RD
.
AddContinuousEffect
(
c
,
e1
)
RD
.
AddContinuousEffect
(
c
,
e1
)
end
end
--Summon Procedure
function
cm
.
sumop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
mg
)
--Change Base Attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1800
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
end
--Set Attack
--Set Attack
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_VALUE_THREE
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_VALUE_THREE
)
...
...
script/c120261054.lua
0 → 100644
View file @
02a9886d
local
m
=
120261054
local
list
=
{
120222017
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"碧牙重连"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
filter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAbleToDeck
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
2
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
6
,
nil
,
function
(
g
)
if
RD
.
SendToDeckAndExists
(
g
)
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
)
end
\ No newline at end of file
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