-- Rush Duel 编号
RushDuel = RushDuel or {}

LEGEND_MONSTER = 120000000
LEGEND_SPELL = 120000001
LEGEND_TRAP = 120000002

RushDuel.LegendCodes = {
    -- 青眼白龙
    {120120000, 120198001, 120231001},
    -- 真红眼黑龙
    {120125001, 120203016, 120229101},
    -- 黑魔术师
    {120130000, 120203015, 120254001},
    -- 死者苏生
    {120194004, 120195004},
    -- 天使的施舍
    {120196049, 120195005},
    -- 海龙-泰达路斯
    {120199000, 120239060}
}

-- 初始化传说卡
function RushDuel.InitLegend()
    local g = Duel.GetMatchingGroup(Card.IsCode, 0, 0xff, 0xff, nil, LEGEND_MONSTER, LEGEND_SPELL, LEGEND_TRAP)
    g:ForEach(RushDuel.InitLegendCard)
end
function RushDuel.InitLegendCard(c)
    local code = RushDuel.GetLegendCode(c:GetOriginalCode())
    local e1 = Effect.CreateEffect(c)
    e1:SetType(EFFECT_TYPE_SINGLE)
    e1:SetCode(EFFECT_LEGEND_CARD)
    e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE + EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE + EFFECT_FLAG_SET_AVAILABLE)
    e1:SetRange(0xff)
    e1:SetValue(code)
    c:RegisterEffect(e1, true)
    -- 修改卡牌数据 (删除同名卡：传说卡)
    c:SetEntityCode(code, true)
end

-- 获取传说卡原卡名
function RushDuel.GetLegendCode(code)
    for _, codes in ipairs(RushDuel.LegendCodes) do
        for _, legend_code in ipairs(codes) do
            if (code == legend_code) then
                return codes[1]
            end
        end
    end
    return code
end

-- 条件: 是否为传说卡
function RushDuel.IsLegendCard(card)
    return card:IsHasEffect(EFFECT_LEGEND_CARD)
end

-- 条件: 是否为同名卡
function RushDuel.IsSameCode(card1, card2)
    return card1:IsLinkCode(card2:GetLinkCode())
end

-- 永续改变卡名
function RushDuel.EnableChangeCode(c, code, location, condition)
    Auxiliary.AddCodeList(c, code)
    local loc = c:GetOriginalType() & TYPE_MONSTER ~= 0 and LOCATION_MZONE or LOCATION_SZONE
    local e1 = Effect.CreateEffect(c)
    e1:SetType(EFFECT_TYPE_SINGLE)
    e1:SetCode(EFFECT_CHANGE_CODE)
    e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
    e1:SetRange(location or loc)
    if condition ~= nil then
        e1:SetCondition(condition)
    end
    e1:SetValue(code)
    c:RegisterEffect(e1)
    local e2 = e1:Clone()
    e2:SetCode(EFFECT_ADD_LINK_CODE)
    c:RegisterEffect(e2)
    local e3 = e1:Clone()
    e3:SetCode(EFFECT_ADD_FUSION_CODE)
    c:RegisterEffect(e3)
    return e1, e2, e3
end
