local cm,m=GetID()
cm.name="超魔轨道 大霸道王［R］"
function cm.initial_effect(c)
	--Damage (Normal)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
	--Damage (MaximumMode)
	local e2=e1:Clone()
	e2:SetDescription(aux.Stringid(m,1))
	e2:SetType(EFFECT_TYPE_IGNITION+EFFECT_TYPE_XMATERIAL)
	e2:SetLabel(m)
	c:RegisterEffect(e2)
end
--Atk & Def Down
function cm.costfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end
cm.cost=RD.CostSendHandToGrave(cm.costfilter,1,1,function(g)
	return g:GetFirst():GetLevel()
end)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	RD.TargetDamage(1-tp,500)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	if RD.Damage()~=0 and RD.IsMaximumMode(e:GetHandler()) then
		Duel.Damage(1-tp,e:GetLabel()*100,REASON_EFFECT)
	end
end