local cm,m=GetID()
cm.name="女仆的恶作剧"
function cm.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TODECK+CATEGORY_GRAVE_ACTION+CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.activate)
	c:RegisterEffect(e1)
end
--Activate
function cm.tdfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function cm.exfilter(c)
	return c:IsType(TYPE_EFFECT) and c:IsLevel(7)
end
cm.cost=RD.CostSendDeckTopToGrave(2)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,0,LOCATION_GRAVE,1,nil) end
	local g=Duel.GetMatchingGroup(cm.tdfilter,tp,0,LOCATION_GRAVE,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_TODECK,aux.NecroValleyFilter(cm.tdfilter),tp,0,LOCATION_GRAVE,1,2,nil,function(g)
		if RD.SendToDeckAndExists(g,e,tp,REASON_EFFECT) then
			local ct=Duel.GetOperatedGroup():FilterCount(cm.exfilter,nil)
			if ct>0 then
				RD.CanDraw(aux.Stringid(m,1),tp,ct,true)
			end
		end
	end)
end