local cm,m=GetID()
local list={120205026,120272060}
cm.name="惠雷之狗儿"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Position
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Position
function cm.confilter(c)
	return c:IsCode(list[1])
end
function cm.setfilter(c)
	return c:IsCode(list[2]) and c:IsSSetable()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return RD.IsSummonTurn(e:GetHandler())
		and Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_GRAVE,0,1,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(RD.IsCanChangePosition,tp,0,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(RD.IsCanChangePosition,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_POSCHANGE,RD.IsCanChangePosition,tp,0,LOCATION_MZONE,1,1,nil,function(g)
		if RD.ChangePosition(g,e,tp,REASON_EFFECT)~=0 then
			RD.CanSelectAndSet(aux.Stringid(m,1),aux.NecroValleyFilter(cm.setfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,true)
		end
	end)
end