local m=120222031
local cm=_G["c"..m]
cm.name="邪犬雷帝 因陀罗野犬"
function cm.initial_effect(c)
	--Discard Deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DECKDES+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Discard Deck
function cm.spfilter(c,e,tp)
	return c:IsType(TYPE_NORMAL) and c:IsLevelBelow(6) and c:IsRace(RACE_BEASTWARRIOR)
		and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,2) end
	Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,2)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if RD.SendDeckTopToGraveAndExists(tp,2) and (RD.IsSummonTurn(c) or RD.IsSpecialSummonTurn(c)) then
		RD.CanSelectAndSpecialSummon(aux.Stringid(m,1),aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,POS_FACEUP)
	end
end