local m=120244018
local cm=_G["c"..m]
cm.name="才贤帝 威廉"
function cm.initial_effect(c)
	--Summon Procedure
	RD.AddSummonProcedure(c,aux.Stringid(m,0),cm.sumcon,cm.sumop,SUMMON_TYPE_ADVANCE)
	--Advance Flag
	RushDuel.CreateAdvanceSummonFlag(c,20244018)
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Summon Procedure
function cm.matfilter(c,tp)
	return c:IsFaceup() and c:IsLevelAbove(5) and RD.IsDefense(c,1000)
end
function cm.sumcon(e,c,minc)
	if c==nil then return true end
	local tp=c:GetControler()
	local mg=Duel.GetMatchingGroup(cm.matfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
	return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function cm.sumop(e,tp,eg,ep,ev,re,r,rp,c)
	local mg=Duel.GetMatchingGroup(cm.matfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
	local sg=Duel.SelectTribute(tp,c,1,1,mg)
	c:SetMaterial(sg)
	Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
--Destroy
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return RD.IsSummonTurn(c) and c:GetFlagEffect(20244018)~=0
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_ONFIELD,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_DESTROY,nil,1-tp,LOCATION_ONFIELD,0,1,1,nil,function(g)
		Duel.Destroy(g,REASON_EFFECT)
	end)
end