local m=120151006
local list={120151005,120151007}
local cm=_G["c"..m]
cm.name="大恐龙驾 联力恐龙车"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Maximum Summon
	RD.AddMaximumProcedure(c,3400,list[1],list[2])
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Destroy
function cm.confilter(c)
	return c:IsFaceup() and c:IsLevelAbove(9)
end
function cm.costfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return RD.MaximumMode(e) and not Duel.IsExistingMatchingCard(cm.confilter,tp,0,LOCATION_MZONE,1,nil)
end
cm.cost=RD.CostSendHandToGrave(cm.costfilter,1,1)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(nil,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_DESTROY,nil,tp,0,LOCATION_MZONE,1,2,nil,function(g)
		Duel.Destroy(g,REASON_EFFECT)
	end)
end