local m=120130028
local cm=_G["c"..m]
cm.name="兽机界王 投石车恶魔金刚"
function cm.initial_effect(c)
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Destroy
function cm.costfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_BEASTWARRIOR) and c:IsAbleToGraveAsCost()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
	local max=Duel.GetMatchingGroupCount(Card.IsDefensePos,tp,0,LOCATION_MZONE,nil)
	RD.SelectAndDoAction(HINTMSG_TOGRAVE,cm.costfilter,tp,LOCATION_MZONE,0,1,math.min(max,2),e:GetHandler(),function(g)
		e:SetLabel(Duel.SendtoGrave(g,REASON_COST))
	end)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDefensePos,tp,0,LOCATION_MZONE,1,nil) end
	local ct=e:GetLabel()
	local g=Duel.GetMatchingGroup(Card.IsDefensePos,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,ct,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	local ct=e:GetLabel()
	RD.SelectAndDoAction(HINTMSG_DESTROY,Card.IsDefensePos,tp,0,LOCATION_MZONE,ct,ct,nil,function(g)
		Duel.Destroy(g,REASON_EFFECT)
	end)
end