local cm,m=GetID()
local list={120271069}
cm.name="RAM云雄羊"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--To Grave
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,m)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--To Grave
function cm.filter(c)
	return c:IsAbleToGraveAsCost()
end
function cm.spfilter(c,e,tp)
	return c:IsRace(RACE_CYBERSE) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_TOGRAVE,cm.filter,tp,LOCATION_MZONE,0,1,1,nil,function(g)
		if Duel.SendtoGrave(g,REASON_EFFECT)~=0 then
			RD.CanSelectAndSpecialSummon(aux.Stringid(m,1),aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,POS_FACEUP,true)
		end
	end)
end