--禁じられた聖冠
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DISABLE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if chk==0 then return g:GetCount()>0 end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
		Duel.SetChainLimit(s.chainlm)
	end
end
function s.chainlm(e,rp,tp)
	return not e:GetHandler():IsType(TYPE_MONSTER)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	local tc=g:GetFirst()
	if tc then
		Duel.HintSelection(g)
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e2)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_CANNOT_ATTACK)
		e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e3)
		local e4=Effect.CreateEffect(c)
		e4:SetType(EFFECT_TYPE_SINGLE)
		e4:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
		e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e4:SetValue(1)
		e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e4)
		local e5=e4:Clone()
		e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
		tc:RegisterEffect(e5)
		local e6=Effect.CreateEffect(c)
		e6:SetType(EFFECT_TYPE_SINGLE)
		e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
		e6:SetRange(LOCATION_MZONE)
		e6:SetCode(EFFECT_IMMUNE_EFFECT)
		e6:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		e6:SetValue(s.efilter)
		tc:RegisterEffect(e6)
		local e7=Effect.CreateEffect(c)
		e7:SetType(EFFECT_TYPE_SINGLE)
		e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
		e7:SetRange(LOCATION_MZONE)
		e7:SetCode(EFFECT_UNRELEASABLE_SUM)
		e7:SetValue(1)
		e7:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e7)
		local e8=e7:Clone()
		e8:SetCode(EFFECT_UNRELEASABLE_NONSUM)
		c:RegisterEffect(e8)
		local e9=e7:Clone()
		e9:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
		e9:SetValue(s.fuslimit)
		tc:RegisterEffect(e9)
		local e10=e7:Clone()
		e10:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
		tc:RegisterEffect(e10)
		local e11=e7:Clone()
		e11:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
		tc:RegisterEffect(e11)
		local e12=e7:Clone()
		e12:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
		tc:RegisterEffect(e12)
		tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,1))
	end
end
function s.efilter(e,te)
	return te:GetOwner()~=e:GetOwner() and te:IsActivated()
end
function s.fuslimit(e,c,sumtype)
	return sumtype==SUMMON_TYPE_FUSION
end