--龙华界辟
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOEXTRA)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--Special Summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id)
	e2:SetCondition(s.spcon)
	e2:SetCost(s.spcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.thfilter(c)
	return c:IsSetCard(0x2c1) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.exfilter(c)
	return c:IsSetCard(0x2c1) and c:IsType(TYPE_PENDULUM) and c:IsAbleToExtra()
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
		if Duel.IsExistingMatchingCard(s.exfilter,tp,LOCATION_HAND,0,1,nil)
			and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,3))
			local eg=Duel.SelectMatchingCard(tp,s.exfilter,tp,LOCATION_HAND,0,1,1,nil)
			if eg:GetCount()>0 then
				Duel.SendtoExtraP(eg,nil,REASON_EFFECT)
			end
		end
	end
end
function s.cofilter(c)
	return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsSetCard(0x2c1)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp,chk)
	return Duel.IsExistingMatchingCard(s.cofilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function s.cfilter(c,e,tp)
	return c:IsSetCard(0x2c1) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetOriginalRace())
end
function s.spfilter(c,e,tp,race)
	return c:IsSetCard(0x2c1) and c:GetOriginalRace()==race
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100)
	if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
		and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	local race=g:GetFirst():GetOriginalRace()
	g:AddCard(e:GetHandler())
	Duel.Remove(g,POS_FACEUP,REASON_COST)
	e:SetLabel(100,race)
end
function s.spnfilter(c,code)
	return c:IsType(TYPE_LINK) and c:IsRace(RACE_PLANT) and c:IsCode(code)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		if e:GetLabel()==100 then
			return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		else
			return false
		end
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local lab,race=e:GetLabel()
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,race)
	if #g>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end