--タロンズ・オブ・シュリーレン
local s,id,o=GetID()
function s.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetRange(LOCATION_HAND)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,id)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e2:SetTarget(s.indtg)
	e2:SetValue(1)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,2))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetRange(LOCATION_MZONE)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_CHAINING)
	e3:SetCountLimit(1,id+o)
	e3:SetCondition(s.descon)
	e3:SetTarget(s.destg)
	e3:SetOperation(s.desop)
	c:RegisterEffect(e3)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==1-tp
end
function s.spfilter(c,tp)
	return not c:IsCode(id) and c:IsRace(RACE_FIEND+RACE_ILLUSION) and c:IsFaceup() and c:IsAbleToHand()
		and Duel.GetMZoneCount(tp,c)>0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.spfilter(chkc,tp) end
	local c=e:GetHandler()
	if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_MZONE,0,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0
		and tc:IsLocation(LOCATION_HAND) and c:IsRelateToChain() then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function s.indtg(e,c)
	local tc=e:GetHandler()
	return c==tc or c==tc:GetBattleTarget()
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
	if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return rp==1-tp and tg and tg:IsExists(Card.IsControler,1,nil,tp)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsOnField() and c:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
	if chk==0 then return c:IsAbleToHand() and Duel.IsExistingTarget(nil,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0
		and c:IsLocation(LOCATION_HAND) then
		if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) then
			Duel.Destroy(tc,REASON_EFFECT)
		end
	end
end