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Soulgamer
ygopro-222DIY-cards
Commits
fac3b86c
Commit
fac3b86c
authored
Mar 03, 2020
by
2924713558
Committed by
GitHub
Mar 03, 2020
Browse files
Options
Browse Files
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Plain Diff
Update c1110115.lua
parent
0418ce22
Changes
1
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expansions/script/c1110115.lua
expansions/script/c1110115.lua
+237
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expansions/script/c1110115.lua
View file @
fac3b86c
---庄生梦蝶-
---庄生梦蝶-
function
c1110115
.
initial_effect
(
c
)
function
c1110115
.
initial_effect
(
c
)
--
--
aux
.
AddCodeList
(
c
,
1110196
)
aux
.
AddCodeList
(
c
,
1110196
)
--[[
c1110115.Fusion_Muxu(c,
aux.OR(c1110115.FusFilter1,c1110115.FusFilter2),
c1110115.f(c1110115.FusFilter1,c1110115.FusFilter2),
2,2,true)
]]
--
c1110115
.
AddFusionProcMix
(
c
,
true
,
true
,
1110196
,
c1110115
.
FusFilter2
)
--
--
c1110115
.
Fusion_Muxu
(
c
,
local
e1
=
Effect
.
CreateEffect
(
c
)
aux
.
OR
(
c1110115
.
FusFilter1
,
c1110115
.
FusFilter2
),
e1
:
SetDescription
(
aux
.
Stringid
(
1110115
,
0
))
c1110115
.
f
(
c1110115
.
FusFilter1
,
c1110115
.
FusFilter2
),
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
2
,
2
,
true
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
--
e1
:
SetRange
(
LOCATION_MZONE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetLabel
(
0
)
e1
:
SetDescription
(
aux
.
Stringid
(
1110115
,
0
))
e1
:
SetCost
(
c1110115
.
cost1
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetTarget
(
c1110115
.
tg1
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetOperation
(
c1110115
.
op1
)
e1
:
SetRange
(
LOCATION_MZONE
)
c
:
RegisterEffect
(
e1
)
e1
:
SetLabel
(
0
)
e1
:
SetCost
(
c1110115
.
cost1
)
e1
:
SetTarget
(
c1110115
.
tg1
)
e1
:
SetOperation
(
c1110115
.
op1
)
c
:
RegisterEffect
(
e1
)
--
--
end
end
--
--
function
c1110115
.
FusFilter1
(
c
)
function
c1110115
.
FusFilter1
(
c
)
return
c
:
IsFusionCode
(
1110196
)
or
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
return
c
:
IsFusionCode
(
1110196
)
or
c
:
IsHasEffect
(
EFFECT_FUSION_SUBSTITUTE
)
end
end
function
c1110115
.
FusFilter2
(
c
)
function
c1110115
.
FusFilter2
(
c
)
return
c
:
IsFusionType
(
TYPE_EFFECT
)
return
c
:
IsFusionType
(
TYPE_EFFECT
)
end
end
--
--
function
c1110115
.
Fusion_Muxu
(
c
,
mf
,
f
,
min
,
max
,
myon
,
sub
)
function
c1110115
.
Fusion_Muxu
(
c
,
mf
,
f
,
min
,
max
,
myon
,
sub
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_FUSION_MATERIAL
)
e1
:
SetCode
(
EFFECT_FUSION_MATERIAL
)
e1
:
SetCondition
(
c1110115
.
FusionCondition1
(
mf
,
f
,
min
,
max
,
myon
,
sub
))
e1
:
SetCondition
(
c1110115
.
FusionCondition1
(
mf
,
f
,
min
,
max
,
myon
,
sub
))
e1
:
SetOperation
(
c1110115
.
FusionOperation1
(
mf
,
f
,
min
,
max
,
myon
,
sub
))
e1
:
SetOperation
(
c1110115
.
FusionOperation1
(
mf
,
f
,
min
,
max
,
myon
,
sub
))
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--
--
function
c1110115
.
MyonCheckFilter
(
c
,
ec
,
myon
)
--
function c1110115.MyonCheckFilter(c,ec,myon)
return
myon
and
c
:
IsFaceup
()
and
c
:
IsCanBeFusionMaterial
(
ec
)
--
return myon and c:IsFaceup() and c:IsCanBeFusionMaterial(ec)
end
--
end
function
c1110115
.
FusFilterALL
(
c
,
fc
,
mf
,
sub
)
function
c1110115
.
FusFilterALL
(
c
,
fc
,
mf
,
sub
)
return
c
:
IsCanBeFusionMaterial
(
fc
)
and
not
c
:
IsHasEffect
(
6205579
)
and
((
not
mf
or
mf
(
c
,
fc
,
sub
)))
return
c
:
IsCanBeFusionMaterial
(
fc
)
and
not
c
:
IsHasEffect
(
6205579
)
and
((
not
mf
or
mf
(
c
,
fc
,
sub
)))
end
end
function
c1110115
.
CheckGroup
(
g
,
f
,
cg
,
min
,
max
,
...
)
function
c1110115
.
CheckGroup
(
g
,
f
,
cg
,
min
,
max
,
...
)
if
cg
then
Duel
.
SetSelectedCard
(
cg
)
end
if
cg
then
Duel
.
SetSelectedCard
(
cg
)
end
return
g
:
CheckSubGroup
(
f
,
min
,
max
,
...
)
return
g
:
CheckSubGroup
(
f
,
min
,
max
,
...
)
end
end
function
c1110115
.
FusionCheckALL
(
g
,
min
,
tp
,
fc
,
f
,
chkf
,
sub
)
function
c1110115
.
FusionCheckALL
(
g
,
min
,
tp
,
fc
,
f
,
chkf
,
sub
)
if
g
:
IsExists
(
aux
.
TuneMagicianCheckX
,
nil
,
g
,
EFFECT_TUNE_MAGICIAN_F
)
then
return
false
end
if
g
:
IsExists
(
aux
.
TuneMagicianCheckX
,
nil
,
g
,
EFFECT_TUNE_MAGICIAN_F
)
then
return
false
end
if
chkf
~=
PLAYER_NONE
and
Duel
.
GetLocationCountFromEx
(
chkf
,
tp
,
g
,
fc
)
<
1
then
return
false
end
if
chkf
~=
PLAYER_NONE
and
Duel
.
GetLocationCountFromEx
(
chkf
,
tp
,
g
,
fc
)
<
1
then
return
false
end
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
g
,
fc
)
then
return
false
end
if
aux
.
FCheckAdditional
and
not
aux
.
FCheckAdditional
(
tp
,
g
,
fc
)
then
return
false
end
return
#
g
>=
min
and
(
not
f
or
f
(
g
,
fc
,
sub
))
return
#
g
>=
min
and
(
not
f
or
f
(
g
,
fc
,
sub
))
end
end
function
c1110115
.
FusionCondition1
(
mf
,
f
,
min
,
max
,
myon
,
sub
)
function
c1110115
.
FusionCondition1
(
mf
,
f
,
min
,
max
,
myon
,
sub
)
return
function
(
e
,
g
,
gc
,
chkfnf
)
return
function
(
e
,
g
,
gc
,
chkfnf
)
if
g
==
nil
then
return
true
end
if
g
==
nil
then
return
true
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
chkf
=
(
chkfnf
&
0xff
)
local
chkf
=
(
chkfnf
&
0xff
)
local
mg
=
g
:
Filter
(
c1110115
.
FusFilterALL
,
nil
,
e
:
GetHandler
(),
mf
,
sub
)
local
mg
=
g
:
Filter
(
c1110115
.
FusFilterALL
,
nil
,
e
:
GetHandler
(),
mf
,
sub
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
local
exg
=
Duel
.
GetMatchingGroup
(
c1110115
.
MyonCheckFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
c
,
myon
)
local
exg
=
Duel
.
GetMatchingGroup
(
c1110115
.
MyonCheckFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
c
,
myon
)
mg
:
Merge
(
exg
)
mg
:
Merge
(
exg
)
local
sg
=
Group
.
CreateGroup
()
local
sg
=
Group
.
CreateGroup
()
if
gc
then
if
gc
then
if
not
c1110115
.
FusFilterALL
(
gc
,
fc
,
mf
,
sub
)
then
return
false
end
if
not
c1110115
.
FusFilterALL
(
gc
,
fc
,
mf
,
sub
)
then
return
false
end
sg
:
AddCard
(
gc
)
sg
:
AddCard
(
gc
)
end
end
local
ce
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_FMATERIAL
)}
local
ce
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_FMATERIAL
)}
for
_
,
te
in
ipairs
(
ce
)
do
for
_
,
te
in
ipairs
(
ce
)
do
local
tc
=
te
:
GetHandler
()
local
tc
=
te
:
GetHandler
()
if
not
mg
:
IsContains
(
tc
)
then
return
false
end
if
not
mg
:
IsContains
(
tc
)
then
return
false
end
sg
:
AddCard
(
tc
)
sg
:
AddCard
(
tc
)
end
end
return
c1110115
.
CheckGroup
(
mg
,
c1110115
.
FusionCheckALL
,
sg
,
1
,
max
,
min
,
tp
,
c
,
f
,
chkfnf
,
sub
)
return
c1110115
.
CheckGroup
(
mg
,
c1110115
.
FusionCheckALL
,
sg
,
1
,
max
,
min
,
tp
,
c
,
f
,
chkfnf
,
sub
)
end
end
end
end
function
c1110115
.
SelectGroup
(
tp
,
desc
,
cancelable
,
g
,
f
,
cg
,
min
,
max
,
...
)
function
c1110115
.
SelectGroup
(
tp
,
desc
,
cancelable
,
g
,
f
,
cg
,
min
,
max
,
...
)
local
min
=
min
or
1
local
min
=
min
or
1
local
max
=
max
or
#
g
local
max
=
max
or
#
g
local
ext_params
=
{
...
}
local
ext_params
=
{
...
}
if
cg
then
Duel
.
SetSelectedCard
(
cg
)
end
if
cg
then
Duel
.
SetSelectedCard
(
cg
)
end
Duel
.
Hint
(
tp
,
HINT_SELECTMSG
,
desc
)
Duel
.
Hint
(
tp
,
HINT_SELECTMSG
,
desc
)
return
g
:
SelectSubGroup
(
tp
,
f
,
cancelable
,
min
,
max
,
...
)
return
g
:
SelectSubGroup
(
tp
,
f
,
cancelable
,
min
,
max
,
...
)
end
end
function
c1110115
.
FusionOperation1
(
mf
,
f
,
min
,
max
,
myon
,
sub
)
function
c1110115
.
FusionOperation1
(
mf
,
f
,
min
,
max
,
myon
,
sub
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkfnf
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkfnf
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
chkf
=
(
chkfnf
&
0xff
)
local
chkf
=
(
chkfnf
&
0xff
)
local
mg
=
eg
:
Filter
(
c1110115
.
FusFilterALL
,
nil
,
e
:
GetHandler
(),
mf
,
sub
)
local
mg
=
eg
:
Filter
(
c1110115
.
FusFilterALL
,
nil
,
e
:
GetHandler
(),
mf
,
sub
)
local
exg
=
Duel
.
GetMatchingGroup
(
c1110115
.
MyonCheckFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
c
,
myon
)
local
exg
=
Duel
.
GetMatchingGroup
(
c1110115
.
MyonCheckFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
c
,
myon
)
mg
:
Merge
(
exg
)
mg
:
Merge
(
exg
)
local
sg
=
Group
.
CreateGroup
()
local
sg
=
Group
.
CreateGroup
()
if
gc
then
if
gc
then
sg
:
AddCard
(
gc
)
sg
:
AddCard
(
gc
)
end
end
local
ce
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_FMATERIAL
)}
local
ce
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_MUST_BE_FMATERIAL
)}
for
_
,
te
in
ipairs
(
ce
)
do
for
_
,
te
in
ipairs
(
ce
)
do
local
tc
=
te
:
GetHandler
()
local
tc
=
te
:
GetHandler
()
sg
:
AddCard
(
tc
)
sg
:
AddCard
(
tc
)
end
end
local
g
=
c1110115
.
SelectGroup
(
tp
,
HINTMSG_FMATERIAL
,
false
,
mg
,
c1110115
.
FusionCheckALL
,
sg
,
1
,
max
,
min
,
tp
,
c
,
f
,
chkf
,
sub
)
local
g
=
c1110115
.
SelectGroup
(
tp
,
HINTMSG_FMATERIAL
,
false
,
mg
,
c1110115
.
FusionCheckALL
,
sg
,
1
,
max
,
min
,
tp
,
c
,
f
,
chkf
,
sub
)
Duel
.
SetFusionMaterial
(
g
)
Duel
.
SetFusionMaterial
(
g
)
end
end
end
end
--
--
function
c1110115
.
f
(
...
)
function
c1110115
.
f
(
...
)
local
list
=
{
...
}
local
list
=
{
...
}
return
function
(
g
,
fc
,
sub
)
return
function
(
g
,
fc
,
sub
)
return
g
:
IsExists
(
c1110115
.
cf
,
1
,
nil
,
g
,
list
,
1
,
fc
,
sub
)
return
g
:
IsExists
(
c1110115
.
cf
,
1
,
nil
,
g
,
list
,
1
,
fc
,
sub
)
end
end
end
end
function
c1110115
.
cf
(
c
,
g
,
list
,
ct
,
fc
,
sub
)
function
c1110115
.
cf
(
c
,
g
,
list
,
ct
,
fc
,
sub
)
local
f
=
list
[
ct
]
local
f
=
list
[
ct
]
if
not
f
(
c
,
fc
,
sub
)
then
return
false
end
if
not
f
(
c
,
fc
,
sub
)
then
return
false
end
if
ct
==#
list
then
return
true
end
if
ct
==#
list
then
return
true
end
local
res
=
false
local
res
=
false
g
:
RemoveCard
(
c
)
g
:
RemoveCard
(
c
)
if
sub
and
f
(
c
,
fc
,
false
)
then
if
sub
and
f
(
c
,
fc
,
false
)
then
res
=
g
:
IsExists
(
c1110115
.
cf
,
1
,
nil
,
g
,
list
,
ct
+
1
,
fc
,
true
)
res
=
g
:
IsExists
(
c1110115
.
cf
,
1
,
nil
,
g
,
list
,
ct
+
1
,
fc
,
true
)
else
else
res
=
g
:
IsExists
(
c1110115
.
cf
,
1
,
nil
,
g
,
list
,
ct
+
1
,
fc
,
false
)
res
=
g
:
IsExists
(
c1110115
.
cf
,
1
,
nil
,
g
,
list
,
ct
+
1
,
fc
,
false
)
end
end
g
:
AddCard
(
c
)
g
:
AddCard
(
c
)
return
res
return
res
end
end
--
--
function
c1110115
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c1110115
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
100
)
e
:
SetLabel
(
100
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
end
end
--
--
function
c1110115
.
tfilter1
(
c
,
e
,
tp
,
fusc
,
mg
)
function
c1110115
.
tfilter1
(
c
,
e
,
tp
,
fusc
,
mg
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
bit
.
band
(
c
:
GetReason
(),
0x40008
)
==
0x40008
and
c
:
GetReasonCard
()
==
fusc
and
c
:
GetReasonCard
()
==
fusc
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
bit
.
band
(
c
:
GetReason
(),
0x40008
)
==
0x40008
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c1110115
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c1110115
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
mg
=
c
:
GetMaterial
()
local
mg
=
c
:
GetMaterial
()
local
ct
=
mg
:
GetCount
()
local
ct
=
mg
:
GetCount
()
local
sumtype
=
c
:
GetSummonType
()
local
sumtype
=
c
:
GetSummonType
()
if
chk
==
0
then
if
chk
==
0
then
if
e
:
GetLabel
()
~=
100
then
return
false
end
if
e
:
GetLabel
()
~=
100
then
return
false
end
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
return
bit
.
band
(
sumtype
,
SUMMON_TYPE_FUSION
)
~=
0
return
bit
.
band
(
sumtype
,
SUMMON_TYPE_FUSION
)
~=
0
and
ct
>
0
and
ct
<=
Duel
.
GetMZoneCount
(
tp
)
and
ct
>
0
and
ct
<=
Duel
.
GetMZoneCount
(
tp
)
and
mg
:
FilterCount
(
aux
.
NecroValleyFilter
(
c1110115
.
tfilter1
),
nil
,
e
,
tp
,
c
,
mg
)
==
ct
and
mg
:
FilterCount
(
aux
.
NecroValleyFilter
(
c1110115
.
tfilter1
),
nil
,
e
,
tp
,
c
,
mg
)
==
ct
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
c
:
IsReleasable
()
and
c
:
IsReleasable
()
end
end
mg
:
KeepAlive
()
mg
:
KeepAlive
()
e
:
SetLabelObject
(
mg
)
e
:
SetLabelObject
(
mg
)
local
tc
=
mg
:
GetFirst
()
local
tc
=
mg
:
GetFirst
()
while
tc
do
while
tc
do
tc
:
CreateEffectRelation
(
e
)
tc
:
CreateEffectRelation
(
e
)
tc
=
mg
:
GetNext
()
tc
=
mg
:
GetNext
()
end
end
Duel
.
Release
(
c
,
REASON_COST
)
Duel
.
Release
(
c
,
REASON_COST
)
end
end
--
--
function
c1110115
.
ofilter1
(
c
,
e
)
function
c1110115
.
ofilter1
(
c
,
e
)
return
c
:
IsRelateToEffect
(
e
)
return
c
:
IsRelateToEffect
(
e
)
end
end
function
c1110115
.
ofilter2
(
c
,
tp
)
function
c1110115
.
ofilter2
(
c
,
tp
)
return
c
:
GetOwner
()
~=
tp
return
c
:
GetOwner
()
~=
tp
end
end
function
c1110115
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c1110115
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
mg
=
e
:
GetLabelObject
()
local
mg
=
e
:
GetLabelObject
()
local
ct
=
mg
:
GetCount
()
local
ct
=
mg
:
GetCount
()
if
ct
>
0
and
ct
<=
Duel
.
GetMZoneCount
(
tp
)
if
ct
>
0
and
ct
<=
Duel
.
GetMZoneCount
(
tp
)
and
mg
:
FilterCount
(
c1110115
.
ofilter1
,
nil
,
e
)
==
mg
:
GetCount
()
and
mg
:
FilterCount
(
c1110115
.
ofilter1
,
nil
,
e
)
==
mg
:
GetCount
()
and
mg
:
FilterCount
(
aux
.
NecroValleyFilter
(
c1110115
.
tfilter1
),
nil
,
e
,
tp
,
c
,
mg
)
==
ct
and
mg
:
FilterCount
(
aux
.
NecroValleyFilter
(
c1110115
.
tfilter1
),
nil
,
e
,
tp
,
c
,
mg
)
==
ct
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
if
Duel
.
SpecialSummon
(
mg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
if
Duel
.
SpecialSummon
(
mg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
lg
=
mg
:
Filter
(
c1110115
.
ofilter2
,
nil
,
tp
)
local
lg
=
mg
:
Filter
(
c1110115
.
ofilter2
,
nil
,
tp
)
if
lg
:
GetCount
()
<
1
then
return
end
if
lg
:
GetCount
()
<
1
then
return
end
local
lc
=
lg
:
GetFirst
()
local
lc
=
lg
:
GetFirst
()
while
lc
do
while
lc
do
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e3
:
SetValue
(
1
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e3
,
true
)
c
:
RegisterEffect
(
e3
,
true
)
lc
=
lg
:
GetNext
()
lc
=
lg
:
GetNext
()
end
end
end
end
end
end
end
--
function
c1110115
.
AddFusionProcMix
(
c
,
sub
,
insf
,
...
)
if
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
then
return
end
local
val
=
{
...
}
local
fun
=
{}
local
mat
=
{}
for
i
=
1
,
#
val
do
if
type
(
val
[
i
])
==
'function'
then
fun
[
i
]
=
function
(
c
,
fc
,
sub
,
mg
,
sg
)
return
val
[
i
](
c
,
fc
,
sub
,
mg
,
sg
)
and
not
c
:
IsHasEffect
(
6205579
)
end
elseif
type
(
val
[
i
])
==
'table'
then
fun
[
i
]
=
function
(
c
,
fc
,
sub
,
mg
,
sg
)
for
_
,
fcode
in
ipairs
(
val
[
i
])
do
if
type
(
fcode
)
==
'function'
then
if
fcode
(
c
,
fc
,
sub
,
mg
,
sg
)
and
not
c
:
IsHasEffect
(
6205579
)
then
return
true
end
else
if
c
:
IsFusionCode
(
fcode
)
or
(
sub
and
c
:
CheckFusionSubstitute
(
fc
))
then
return
true
end
end
end
return
false
end
for
_
,
fcode
in
ipairs
(
val
[
i
])
do
if
type
(
fcode
)
~=
'function'
then
mat
[
fcode
]
=
true
end
end
else
fun
[
i
]
=
function
(
c
,
fc
,
sub
)
return
c
:
IsFusionCode
(
val
[
i
])
or
(
sub
and
c
:
CheckFusionSubstitute
(
fc
))
end
mat
[
val
[
i
]]
=
true
end
end
if
c
.
material
==
nil
then
local
mt
=
getmetatable
(
c
)
mt
.
material
=
mat
end
for
index
,
_
in
pairs
(
mat
)
do
Auxiliary
.
AddCodeList
(
c
,
index
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_FUSION_MATERIAL
)
e1
:
SetCondition
(
c1110115
.
FConditionMix
(
insf
,
sub
,
table.unpack
(
fun
)))
e1
:
SetOperation
(
c1110115
.
FOperationMix
(
insf
,
sub
,
table.unpack
(
fun
)))
c
:
RegisterEffect
(
e1
)
end
--
function
c1110115
.
MyonCheckFilter
(
c
,
ec
)
return
c
:
IsFaceup
()
and
c
:
IsCanBeFusionMaterial
(
ec
)
end
function
c1110115
.
FConditionMix
(
insf
,
sub
,
...
)
local
funs
=
{
...
}
return
function
(
e
,
g
,
gc
,
chkfnf
)
if
g
==
nil
then
return
insf
and
Auxiliary
.
MustMaterialCheck
(
nil
,
e
:
GetHandlerPlayer
(),
EFFECT_MUST_BE_FMATERIAL
)
end
local
c
=
e
:
GetHandler
()
local
tp
=
c
:
GetControler
()
local
notfusion
=
chkfnf
&
0x100
>
0
local
concat_fusion
=
chkfnf
&
0x200
>
0
local
sub
=
(
sub
or
notfusion
)
and
not
concat_fusion
local
mg
=
g
:
Filter
(
Auxiliary
.
FConditionFilterMix
,
c
,
c
,
sub
,
concat_fusion
,
table.unpack
(
funs
))
local
exg
=
Duel
.
GetMatchingGroup
(
c1110115
.
MyonCheckFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
c
)
mg
:
Merge
(
exg
)
if
gc
then
if
not
mg
:
IsContains
(
gc
)
then
return
false
end
Duel
.
SetSelectedCard
(
Group
.
FromCards
(
gc
))
end
return
mg
:
CheckSubGroup
(
Auxiliary
.
FCheckMixGoal
,
#
funs
,
#
funs
,
tp
,
c
,
sub
,
chkfnf
,
table.unpack
(
funs
))
end
end
--
function
c1110115
.
FOperationMix
(
insf
,
sub
,
...
)
local
funs
=
{
...
}
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkfnf
)
local
c
=
e
:
GetHandler
()
local
tp
=
c
:
GetControler
()
local
notfusion
=
chkfnf
&
0x100
>
0
local
concat_fusion
=
chkfnf
&
0x200
>
0
local
sub
=
(
sub
or
notfusion
)
and
not
concat_fusion
local
mg
=
eg
:
Filter
(
Auxiliary
.
FConditionFilterMix
,
c
,
c
,
sub
,
concat_fusion
,
table.unpack
(
funs
))
local
exg
=
Duel
.
GetMatchingGroup
(
c1110115
.
MyonCheckFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
c
)
mg
:
Merge
(
exg
)
if
gc
then
Duel
.
SetSelectedCard
(
Group
.
FromCards
(
gc
))
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
Auxiliary
.
FCheckMixGoal
,
false
,
#
funs
,
#
funs
,
tp
,
c
,
sub
,
chkfnf
,
table.unpack
(
funs
))
Duel
.
SetFusionMaterial
(
sg
)
end
end
end
--
--
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