Commit f96d9ae6 authored by Grajade's avatar Grajade

Update c1110010.lua

parent 2416e98a
......@@ -79,28 +79,23 @@ end
function c1110010.op3(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e3_1=Effect.CreateEffect(c)
e3_1:SetCategory(CATEGORY_TOHAND)
e3_1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3_1:SetDescription(1104)
e3_1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3_1:SetCode(EVENT_PHASE+PHASE_END)
e3_1:SetRange(LOCATION_MZONE)
e3_1:SetCountLimit(1)
e3_1:SetReset(RESET_EVENT+0x1ee0000+RESET_PHASE+PHASE_END)
e3_1:SetCondition(aux.SpiritReturnCondition)
e3_1:SetTarget(c1110010.tg3_1)
e3_1:SetReset(RESET_EVENT+0xd6e0000+RESET_PHASE+PHASE_END)
e3_1:SetCondition(aux.SpiritReturnConditionForced)
e3_1:SetTarget(aux.SpiritReturnTargetForced)
e3_1:SetOperation(c1110010.op3_1)
c:RegisterEffect(e3_1)
local e3_2=e3_1:Clone()
e3_2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3_2:SetCondition(aux.SpiritReturnConditionOptional)
e3_2:SetTarget(aux.SpiritReturnTargetOptional)
c:RegisterEffect(e3_2)
end
--
function c1110010.tg3_1(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end
--
function c1110010.op3_1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
......
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