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Soulgamer
ygopro-222DIY-cards
Commits
f3283429
Commit
f3283429
authored
Jun 06, 2024
by
聖園ミカ
🐟
Browse files
Options
Browse Files
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Plain Diff
vme50
parent
7daf1935
Changes
12
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Inline
Side-by-side
Showing
12 changed files
with
192 additions
and
12 deletions
+192
-12
expansions/script/c50218305.lua
expansions/script/c50218305.lua
+16
-1
expansions/script/c50218310.lua
expansions/script/c50218310.lua
+16
-1
expansions/script/c50218315.lua
expansions/script/c50218315.lua
+16
-1
expansions/script/c50218320.lua
expansions/script/c50218320.lua
+16
-1
expansions/script/c50218325.lua
expansions/script/c50218325.lua
+16
-1
expansions/script/c50218330.lua
expansions/script/c50218330.lua
+16
-1
expansions/script/c50218335.lua
expansions/script/c50218335.lua
+16
-1
expansions/script/c50218340.lua
expansions/script/c50218340.lua
+16
-1
expansions/script/c50218345.lua
expansions/script/c50218345.lua
+16
-1
expansions/script/c50218350.lua
expansions/script/c50218350.lua
+16
-1
expansions/script/c50218355.lua
expansions/script/c50218355.lua
+16
-1
expansions/script/c50218360.lua
expansions/script/c50218360.lua
+16
-1
No files found.
expansions/script/c50218305.lua
View file @
f3283429
--季神-嘉丽
function
c50218305
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218305
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -52,6 +63,10 @@ function c50218305.initial_effect(c)
e4
:
SetOperation
(
c50218305
.
drawop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218305
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218305
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218310.lua
View file @
f3283429
--季神-菲布
function
c50218310
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218310
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -50,6 +61,10 @@ function c50218310.initial_effect(c)
e4
:
SetOperation
(
c50218310
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218310
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218310
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218315.lua
View file @
f3283429
--季神-玛绮
function
c50218315
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218315
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -52,6 +63,10 @@ function c50218315.initial_effect(c)
e4
:
SetOperation
(
c50218315
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218315
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218315
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218320.lua
View file @
f3283429
--季神-阿普
function
c50218320
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218320
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -52,6 +63,10 @@ function c50218320.initial_effect(c)
e4
:
SetOperation
(
c50218320
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218320
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218320
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218325.lua
View file @
f3283429
--季神-魅儿
function
c50218325
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218325
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -51,6 +62,10 @@ function c50218325.initial_effect(c)
e4
:
SetOperation
(
c50218325
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218325
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218325
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218330.lua
View file @
f3283429
--季神-朱恩
function
c50218330
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218330
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -53,6 +64,10 @@ function c50218330.initial_effect(c)
e4
:
SetOperation
(
c50218330
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218330
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218330
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218335.lua
View file @
f3283429
--季神-朱莱
function
c50218335
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218335
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -55,6 +66,10 @@ function c50218335.initial_effect(c)
e4
:
SetOperation
(
c50218335
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218335
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218335
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218340.lua
View file @
f3283429
--季神-欧歌
function
c50218340
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218340
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -53,6 +64,10 @@ function c50218340.initial_effect(c)
e4
:
SetOperation
(
c50218340
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218340
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218340
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218345.lua
View file @
f3283429
--季神-思普
function
c50218345
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218345
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -52,6 +63,10 @@ function c50218345.initial_effect(c)
e4
:
SetOperation
(
c50218345
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218345
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218345
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218350.lua
View file @
f3283429
--季神-阿可
function
c50218350
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218350
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -52,6 +63,10 @@ function c50218350.initial_effect(c)
e4
:
SetOperation
(
c50218350
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218350
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218350
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218355.lua
View file @
f3283429
--季神-娄温
function
c50218355
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218355
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -52,6 +63,10 @@ function c50218355.initial_effect(c)
e4
:
SetOperation
(
c50218355
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218355
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218355
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
expansions/script/c50218360.lua
View file @
f3283429
--季神-蒂森
function
c50218360
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
)
local
e00
=
Effect
.
CreateEffect
(
c
)
e00
:
SetType
(
EFFECT_TYPE_SINGLE
)
e00
:
SetCode
(
EFFECT_REVIVE_LIMIT
)
e00
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e00
:
SetCondition
(
c50218360
.
revcon
)
c
:
RegisterEffect
(
e00
)
local
e01
=
Effect
.
CreateEffect
(
c
)
e01
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e01
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e01
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e01
:
SetOperation
(
Auxiliary
.
PSSCompleteProcedure
)
c
:
RegisterEffect
(
e01
)
--splimit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -53,6 +64,10 @@ function c50218360.initial_effect(c)
e4
:
SetOperation
(
c50218360
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
c50218360
.
revcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
nil
,
50224205
)
or
not
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
end
function
c50218360
.
splimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c
:
IsSetCard
(
0xcb3
)
end
...
...
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