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Soulgamer
ygopro-222DIY-cards
Commits
109ace1a
Commit
109ace1a
authored
May 15, 2021
by
Tachibana
Browse files
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nmbd
parent
9709d0a4
Changes
3
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3 changed files
with
69 additions
and
46 deletions
+69
-46
expansions/script/c10199990.lua
expansions/script/c10199990.lua
+58
-45
expansions/script/c10199991.lua
expansions/script/c10199991.lua
+9
-1
expansions/script/c10199992.lua
expansions/script/c10199992.lua
+2
-0
No files found.
expansions/script/c10199990.lua
View file @
109ace1a
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
if
not
pcall
(
function
()
require
(
"expansions/script/c10199991"
)
end
)
then
require
(
"script/c10199991"
)
end
if
not
pcall
(
function
()
require
(
"expansions/script/c10199991"
)
end
)
then
require
(
"script/c10199991"
)
end
local
m
=
10199990
local
m
=
10199990
local
vm
=
10199991
local
vm
=
10199991
local
Version_Number
=
202105
05
local
Version_Number
=
202105
13
if
rsv
.
Library_Switch
then
return
end
if
rsv
.
Library_Switch
then
return
end
rsv
.
Library_Switch
=
true
rsv
.
Library_Switch
=
true
-----------------------"Part_Effect_Base"-----------------------
-----------------------"Part_Effect_Base"-----------------------
...
@@ -632,7 +632,7 @@ function rsef.Attribute(reg_list, eff_type, att_list, val_list, tg, tg_range_lis
...
@@ -632,7 +632,7 @@ function rsef.Attribute(reg_list, eff_type, att_list, val_list, tg, tg_range_lis
if
rsof
.
Table_List
(
rsef
.
value_affect_self_srt_list
,
eff_code
)
and
eff_type
==
"sv"
and
not
reset_list
then
if
rsof
.
Table_List
(
rsef
.
value_affect_self_srt_list
,
eff_code
)
and
eff_type
==
"sv"
and
not
reset_list
then
eff_flag
=
eff_flag
|
EFFECT_FLAG_SINGLE_RANGE
eff_flag
=
eff_flag
|
EFFECT_FLAG_SINGLE_RANGE
end
end
if
not
range
and
(
not
reset_list
or
eff_flag
&
EFFECT_FLAG_SINGLE_RANGE
~=
0
)
then
if
not
range
and
(
not
reset_list
or
eff_flag
&
EFFECT_FLAG_SINGLE_RANGE
~=
0
or
eff_type
==
"fv"
)
then
range
=
rsef
.
GetRegisterRange
(
reg_list
)
range
=
rsef
.
GetRegisterRange
(
reg_list
)
end
end
if
reset_list
then
if
reset_list
then
...
@@ -1257,8 +1257,6 @@ function rstg.SC_DestroyReplace(repfilter, tg)
...
@@ -1257,8 +1257,6 @@ function rstg.SC_DestroyReplace(repfilter, tg)
end
end
if
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
then
if
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
then
rshint
.
Card
(
c
:
GetOriginalCode
())
rshint
.
Card
(
c
:
GetOriginalCode
())
local
container
=
e
:
GetLabelObject
()
container
:
Merge
(
rg
)
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
return
true
return
true
end
end
...
@@ -1468,19 +1466,15 @@ function rscf.AddTokenList(c,tk_code1,...)
...
@@ -1468,19 +1466,15 @@ function rscf.AddTokenList(c,tk_code1,...)
for
_
,
tk_code
in
pairs
(
tk_code_list
)
do
for
_
,
tk_code
in
pairs
(
tk_code_list
)
do
aux
.
AddCodeList
(
c
,
tk_code
)
aux
.
AddCodeList
(
c
,
tk_code
)
if
not
rstg
.
tk_list
[
tk_code
]
then
if
not
rstg
.
tk_list
[
tk_code
]
then
rstg
.
tk_list
[
tk_code
]
=
{
}
local
ge1
=
rsef
.
FC_Global
(
0
,
EVENT_ADJUST
,
tk_code
,
nil
,
rsop
.
AddTokenList_Op
(
tk_code
))
local
ge1
=
rsef
.
FC_Global
(
0
,
EVENT_ADJUST
,
tk_code
,
nil
,
rsop
.
AddTokenList_Op
(
tk_code
))
end
end
end
end
end
end
function
rsop
.
AddTokenList_Op
(
tk_code
)
function
rsop
.
AddTokenList_Op
(
tk_code
)
if
not
rstg
.
tk_list
[
tk_code
]
then
rstg
.
tk_list
[
tk_code
]
=
{
}
end
return
function
(
e
,
tp
)
return
function
(
e
,
tp
)
for
tk_code
,
tk_list
in
pairs
(
rstg
.
tk_list
)
do
if
not
rstg
.
tk_list
[
tk_code
][
1
]
then
if
#
tk_list
==
0
then
rstg
.
tk_list
[
tk_code
]
=
{
[
0
]
=
Duel
.
CreateToken
(
0
,
tk_code
),
[
1
]
=
Duel
.
CreateToken
(
1
,
tk_code
)
}
tk_list
=
{
[
0
]
=
Duel
.
CreateToken
(
0
,
tk_code
),
[
1
]
=
Duel
.
CreateToken
(
1
,
tk_code
)
}
end
end
end
end
end
end
end
...
@@ -1523,14 +1517,18 @@ function rssf.CheckTokenSummonable(e, tp, tk_code_or_fun, sum_pos, tg_p, sum_zon
...
@@ -1523,14 +1517,18 @@ function rssf.CheckTokenSummonable(e, tp, tk_code_or_fun, sum_pos, tg_p, sum_zon
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
tk_code
,
tk_set
,
tk_type
,
tk_atk
,
tk_def
,
tk_lv
,
tk_race
,
tk_att
,
sum_pos
,
sp
,
sum_type
)
then
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
tk_code
,
tk_set
,
tk_type
,
tk_atk
,
tk_def
,
tk_lv
,
tk_race
,
tk_att
,
sum_pos
,
sp
,
sum_type
)
then
return
false
return
false
end
end
if
tk
and
not
tk
:
IsCanBeSpecialSummoned
(
e
,
sum_type
or
0
,
tp
,
false
,
false
,
sum_pos
,
sp
,
sum_zone
)
then
if
tk
then
return
false
if
not
sum_zone
then
return
tk
:
IsCanBeSpecialSummoned
(
e
,
sum_type
or
0
,
tp
,
false
,
false
,
sum_pos
,
sp
)
else
return
tk
:
IsCanBeSpecialSummoned
(
e
,
sum_type
or
0
,
tp
,
false
,
false
,
sum_pos
,
sp
,
sum_zone
)
end
end
end
return
true
return
true
end
end
function
rssf
.
SpecialSummonToken
(
e
,
tp
,
tk_code_or_fun
,
minct
,
maxct
,
sum_pos
,
tg_p
,
sum_zone
,
...
)
function
rssf
.
SpecialSummonToken
(
e
,
tp
,
tk_code_or_fun
,
minct
,
maxct
,
sum_pos
,
tg_p
,
sum_zone
,
...
)
local
res_ct
=
0
local
res_ct
=
0
local
res
=
rssf
.
CheckTokenSummonable
(
e
,
tp
,
tk_code_or_fun
,
minct
,
sum_pos
,
tg_p
,
sum_zone
,
...
)
local
res
=
rssf
.
CheckTokenSummonable
(
e
,
tp
,
tk_code_or_fun
,
sum_pos
,
tg_p
,
sum_zone
,
...
)
if
not
res
then
return
res_ct
end
if
not
res
then
return
res_ct
end
local
ft
=
Duel
.
GetLocationCount
(
sp
,
LOCATION_MZONE
,
tp
)
local
ft
=
Duel
.
GetLocationCount
(
sp
,
LOCATION_MZONE
,
tp
)
if
ft
<=
0
then
return
false
end
if
ft
<=
0
then
return
false
end
...
@@ -1579,6 +1577,7 @@ end
...
@@ -1579,6 +1577,7 @@ end
--Effect Target: Negative Effect / Activate
--Effect Target: Negative Effect / Activate
function
rstg
.
disneg
(
dn_type
,
dn_str
,
ex_tg
)
function
rstg
.
disneg
(
dn_type
,
dn_str
,
ex_tg
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
dn_str
=
dn_str
or
"dum"
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
chkc
then
return
ex_tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
if
chkc
then
return
ex_tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
end
...
@@ -1764,7 +1763,7 @@ function rstg.GetTargetAttribute(e, tp, eg, ep, ev, re, r, rp, target_list)
...
@@ -1764,7 +1763,7 @@ function rstg.GetTargetAttribute(e, tp, eg, ep, ev, re, r, rp, target_list)
--case 2.3
--case 2.3
if
type
(
filter_card
)
==
"number"
then
if
type
(
filter_card
)
==
"number"
then
if
filter_card
==
0
then
if
filter_card
==
0
then
loc_self
=
true
loc_self
=
nil
elseif
filter_card
>
0
and
not
loc_self
then
elseif
filter_card
>
0
and
not
loc_self
then
loc_self
=
0xff
loc_self
=
0xff
minct
=
filter_card
minct
=
filter_card
...
@@ -1782,7 +1781,7 @@ function rstg.GetTargetAttribute(e, tp, eg, ep, ev, re, r, rp, target_list)
...
@@ -1782,7 +1781,7 @@ function rstg.GetTargetAttribute(e, tp, eg, ep, ev, re, r, rp, target_list)
if
loc_oppo
and
not
loc_self
then
loc_self
=
0
end
if
loc_oppo
and
not
loc_self
then
loc_self
=
0
end
if
minct
and
not
maxct
then
maxct
=
minct
end
if
minct
and
not
maxct
then
maxct
=
minct
end
if
maxct
and
not
minct
then
minct
=
maxct
end
if
maxct
and
not
minct
then
minct
=
maxct
end
return
list_type
,
filter_card
,
filter_group
,
category_list
,
category_str_list
,
category_fun
,
sel_hint
,
loc_self
,
loc_oppo
,
minct
,
maxct
,
except_fun
return
list_type
,
filter_card
,
filter_group
,
category_list
,
category_str_list
,
category_fun
,
sel_hint
,
loc_self
,
loc_oppo
,
minct
,
maxct
,
except_fun
end
end
--Get except group use for Duel.IsExistingMatchingCard, eg
--Get except group use for Duel.IsExistingMatchingCard, eg
...
@@ -2221,7 +2220,7 @@ function rscost.CostSolve(selected_group, category_str_list, category_fun, list_
...
@@ -2221,7 +2220,7 @@ function rscost.CostSolve(selected_group, category_str_list, category_fun, list_
if
not
category_str_list
or
#
category_str_list
==
0
then
return
true
end
if
not
category_str_list
or
#
category_str_list
==
0
then
return
true
end
local
reason
=
list_type
==
"cost"
and
REASON_COST
or
REASON_EFFECT
local
reason
=
list_type
==
"cost"
and
REASON_COST
or
REASON_EFFECT
if
reason
~=
REASON_COST
then
if
reason
~=
REASON_COST
then
rsop
.
CheckOperationHint
(
g
)
rsop
.
CheckOperationHint
(
selected_group
)
end
end
return
rsop
.
Operation_Solve
(
selected_group
,
solve_string
,
reason
,
{
},
1
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rsop
.
Operation_Solve
(
selected_group
,
solve_string
,
reason
,
{
},
1
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
...
@@ -2484,7 +2483,7 @@ function rscon.phase(p1, ...)
...
@@ -2484,7 +2483,7 @@ function rscon.phase(p1, ...)
end
end
--Condition in Main Phase
--Condition in Main Phase
function
rscon
.
phmp
(
e
)
function
rscon
.
phmp
(
e
)
return
rscon
.
phase
(
"mp1,
mp2"
)(
e
)
return
rscon
.
phase
(
"mp1,mp2"
)(
e
)
end
end
--Condition: Phase no damage calculate , for change atk / def
--Condition: Phase no damage calculate , for change atk / def
function
rscon
.
adcon
(
e
)
function
rscon
.
adcon
(
e
)
...
@@ -2569,7 +2568,7 @@ function rscon.disneg(dn_type, dn_filter, pl_fun)
...
@@ -2569,7 +2568,7 @@ function rscon.disneg(dn_type, dn_filter, pl_fun)
if
type
(
dn_filter
)
==
"string"
then
if
type
(
dn_filter
)
==
"string"
then
local
str_list
=
rsof
.
String_Split
(
dn_filter
)
local
str_list
=
rsof
.
String_Split
(
dn_filter
)
for
_
,
dn_str
in
pairs
(
str_list
)
do
for
_
,
dn_str
in
pairs
(
str_list
)
do
if
rsef
.
Effect_Type_Check
(
dn_str
,
e
)
then
return
true
end
if
rsef
.
Effect_Type_Check
(
dn_str
,
r
e
)
then
return
true
end
end
end
end
end
return
false
return
false
...
@@ -2645,19 +2644,24 @@ function rsop.disneg(dn_type, dn_str, ex_op)
...
@@ -2645,19 +2644,24 @@ function rsop.disneg(dn_type, dn_str, ex_op)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
local
res
=
ex_op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
local
res
=
not
ex_op
and
true
or
ex_op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
if
rsof
.
Check_Boolean
(
res
,
false
)
then
return
end
if
rsof
.
Check_Boolean
(
res
,
true
)
or
type
(
res
)
==
"nil"
then
if
dn_type
==
"dis"
then
if
dn_type
==
"dis"
then
res
=
Duel
.
NegateEffect
(
ev
)
res
=
Duel
.
NegateEffect
(
ev
)
else
else
res
=
Duel
.
NegateActivation
(
ev
)
res
=
Duel
.
NegateActivation
(
ev
)
end
end
if
rsof
.
Check_Boolean
(
res
,
false
)
then
return
end
if
rsof
.
Check_Boolean
(
res
,
true
)
then
if
dn_str
and
rc
:
IsRelateToEffect
(
re
)
then
if
dn_str
and
dn_str
~=
"dum"
and
not
rc
:
IsRelateToEffect
(
re
)
then
res
=
rsop
.
Operation_Solve
(
eg
,
dn_str
,
REASON_EFFECT
,
{
},
1
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
>
0
res
=
false
end
end
if
res
then
if
dn_str
and
rc
:
IsRelateToEffect
(
re
)
then
ex_op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
res
=
rsop
.
Operation_Solve
(
eg
,
dn_str
,
REASON_EFFECT
,
{
},
1
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
>
0
end
end
if
res
or
type
(
res
)
==
"nil"
then
ex_op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
end
end
ex_op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
2
)
ex_op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
2
)
end
end
...
@@ -2758,7 +2762,7 @@ function rsop.Equip(e, equip_card, equip_target, keep_face_up, equip_oppo_side,
...
@@ -2758,7 +2762,7 @@ function rsop.Equip(e, equip_card, equip_target, keep_face_up, equip_oppo_side,
e1
:
SetLabelObject
(
equip_target
)
e1
:
SetLabelObject
(
equip_target
)
if
equip_target
==
c
then
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
end
if
equip_target
==
c
then
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
end
else
else
eff_list
=
{
eq
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
}
eff_list
=
{
eq
uip_card
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
}
e1
=
eff_list
[
1
]
e1
=
eff_list
[
1
]
end
end
if
equip_quick_buff
then
if
equip_quick_buff
then
...
@@ -2790,7 +2794,7 @@ function rsop.CheckOperateCorrectly(solve_loc, check_count)
...
@@ -2790,7 +2794,7 @@ function rsop.CheckOperateCorrectly(solve_loc, check_count)
end
end
--Operation: Send to Deck and Draw
--Operation: Send to Deck and Draw
function
rsop
.
ToDeckDraw
(
dp
,
dct
,
is_break
,
check_count
)
function
rsop
.
ToDeckDraw
(
dp
,
dct
,
is_break
,
check_count
)
local
res
=
rsop
.
CheckOperateCorrectly
(
solve_loc
,
check_count
)
local
res
,
ct
,
g
=
rsop
.
CheckOperateCorrectly
(
rsloc
.
de
,
check_count
)
if
not
res
then
return
0
end
if
not
res
then
return
0
end
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
then
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
dp
)
Duel
.
ShuffleDeck
(
dp
)
...
@@ -2884,7 +2888,7 @@ function rsop.SendtoHand(corg, p, reason, no_confirm)
...
@@ -2884,7 +2888,7 @@ function rsop.SendtoHand(corg, p, reason, no_confirm)
end
end
end
end
end
end
return
ct
return
ct
,
og
,
tc
end
end
--Operation: Send to deck
--Operation: Send to deck
function
rsop
.
SendtoDeck
(
corg
,
tp
,
seq
,
reason
)
function
rsop
.
SendtoDeck
(
corg
,
tp
,
seq
,
reason
)
...
@@ -2992,14 +2996,16 @@ function rsop.ChangePosition(corg, p1, p2, p3, p4, ...)
...
@@ -2992,14 +2996,16 @@ function rsop.ChangePosition(corg, p1, p2, p3, p4, ...)
if
tc
:
IsCanChangePosition
()
and
(
tc
:
IsAttackPos
()
or
tc
:
IsFacedown
())
then
if
tc
:
IsCanChangePosition
()
and
(
tc
:
IsAttackPos
()
or
tc
:
IsFacedown
())
then
pos
=
pos
|
POS_FACEUP_DEFENSE
pos
=
pos
|
POS_FACEUP_DEFENSE
end
end
pos
=
Duel
.
SelectPosition
(
tp
,
pos
)
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
ct2
,
og2
=
rsop
.
Operation
(
Duel
.
ChangePosition
,
tc
,
pos
)
ct2
,
og2
=
rsop
.
Operation
(
Duel
.
ChangePosition
,
tc
,
pos
)
ct
=
ct
+
ct2
ct
=
ct
+
ct2
og
:
Merge
(
og2
)
og
:
Merge
(
og2
)
end
end
return
ct
,
og
,
og
:
GetFirst
()
return
ct
,
og
,
og
:
GetFirst
()
else
else
if
p2
then
return
rsop
.
Operation
(
Duel
.
ChangePosition
,
sg
,
p1
,
p2
,
p3
,
p4
,
...
)
return
rsop
.
Operation
(
Duel
.
ChangePosition
,
sg
,
p1
,
p2
,
p3
,
p4
,
...
)
else
return
rsop
.
Operation
(
Duel
.
ChangePosition
,
sg
,
p1
,
p1
,
p1
,
p1
,
...
)
end
end
end
end
--Operation: Get control
--Operation: Get control
...
@@ -3194,13 +3200,15 @@ function rsop.SortDeck(corg, seq, confirm)
...
@@ -3194,13 +3200,15 @@ function rsop.SortDeck(corg, seq, confirm)
return
#
g
,
g
,
g
:
GetFirst
()
return
#
g
,
g
,
g
:
GetFirst
()
end
end
--Operation function:Overlay
--Operation function:Overlay
function
rsop
.
Overlay_Filter
(
c
,
e
)
if
not
e
then
return
c
:
IsCanOverlay
()
else
return
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsCanOverlay
(
e
:
GetHandlerPlayer
())
end
end
function
rsop
.
Overlay
(
e
,
xyzc
,
mat_corg
,
set_sum_mat
,
ex_over
)
function
rsop
.
Overlay
(
e
,
xyzc
,
mat_corg
,
set_sum_mat
,
ex_over
)
--e = e or Duel.GetChainInfo(0,CHAININFO_TRIGGERING_EFFECT)
--e = e or Duel.GetChainInfo(0,CHAININFO_TRIGGERING_EFFECT)
local
g
=
rsgf
.
Mix2
(
mat_corg
)
local
g
=
rsgf
.
Mix2
(
mat_corg
):
Filter
(
rsop
.
Overlay_Filter
,
nil
,
e
)
if
e
then
local
img
=
g
:
Filter
(
Card
.
IsImmuneToEffect
,
nil
,
e
)
g
:
Sub
(
img
)
end
if
not
xyzc
or
not
xyzc
:
IsType
(
TYPE_XYZ
)
or
#
g
<=
0
then
return
0
,
nil
end
if
not
xyzc
or
not
xyzc
:
IsType
(
TYPE_XYZ
)
or
#
g
<=
0
then
return
0
,
nil
end
local
tg
=
Group
.
CreateGroup
()
local
tg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
...
@@ -3210,7 +3218,12 @@ function rsop.Overlay(e, xyzc, mat_corg, set_sum_mat, ex_over)
...
@@ -3210,7 +3218,12 @@ function rsop.Overlay(e, xyzc, mat_corg, set_sum_mat, ex_over)
if
ex_over
then
if
ex_over
then
Duel
.
Overlay
(
xyzc
,
tg
)
Duel
.
Overlay
(
xyzc
,
tg
)
else
else
Duel
.
SendtoGrave
(
tg
,
REASON_RULE
)
Duel
.
SendtoGrave
(
tg
,
REASON_RULE
)
end
end
for
tc
in
aux
.
Next
(
g
)
do
if
tc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
(
tc
:
IsOnField
()
or
tc
:
IsStatus
(
STATUS_ACTIVATE_DISABLED
))
then
tc
:
CancelToGrave
()
end
end
end
end
if
set_sum_mat
then
if
set_sum_mat
then
...
@@ -4485,13 +4498,13 @@ end
...
@@ -4485,13 +4498,13 @@ end
function
rscf
.
spfilter
(
f
,
...
)
function
rscf
.
spfilter
(
f
,
...
)
local
ext_paramms
=
{
...
}
local
ext_paramms
=
{
...
}
return
function
(
c
,
e
,
tp
)
return
function
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
not
f
or
f
(
c
,
table.unpack
(
rsof
.
Table_Mix
(
ext_paramms
,
{
e
,
tp
}))))
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
not
f
or
f
(
c
,
table.unpack
(
rsof
.
Table_Mix
(
ext_paramms
,
{
e
,
tp
}))))
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
end
end
function
rscf
.
spfilter2
(
f
,
...
)
function
rscf
.
spfilter2
(
f
,
...
)
local
ext_paramms
=
{
...
}
local
ext_paramms
=
{
...
}
return
function
(
c
,
e
,
tp
)
return
function
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
not
f
or
f
(
c
,
table.unpack
(
rsof
.
Table_Mix
(
ext_paramms
,
{
e
,
tp
}))))
and
rszsf
.
GetUseAbleMZoneCount
(
c
,
tp
)
>
0
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
not
f
or
f
(
c
,
table.unpack
(
rsof
.
Table_Mix
(
ext_paramms
,
{
e
,
tp
}))))
and
rszsf
.
GetUseAbleMZoneCount
(
c
,
tp
)
>
0
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
end
end
--Card filter function : Face - up from Remove
--Card filter function : Face - up from Remove
...
...
expansions/script/c10199991.lua
View file @
109ace1a
...
@@ -398,6 +398,9 @@ function rsef.Get_Value_Effect_Attribute_List()
...
@@ -398,6 +398,9 @@ function rsef.Get_Value_Effect_Attribute_List()
,
[
"mat"
]
=
{
EFFECT_MATERIAL_CHECK
,
1
,
nil
,
nil
,
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_RANGE
}
,
[
"mat"
]
=
{
EFFECT_MATERIAL_CHECK
,
1
,
nil
,
nil
,
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_RANGE
}
,
[
"ormat"
]
=
{
EFFECT_OVERLAY_RITUAL_MATERIAL
,
1
}
,
[
"grmat"
]
=
{
EFFECT_EXTRA_RITUAL_MATERIAL
,
1
}
,
[
"fmat"
]
=
{
EFFECT_EXTRA_FUSION_MATERIAL
,
1
}
}
}
...
@@ -406,7 +409,11 @@ function rsef.Get_Value_Effect_Attribute_List()
...
@@ -406,7 +409,11 @@ function rsef.Get_Value_Effect_Attribute_List()
,
"im"
,
"indb"
,
"inde"
,
"indct"
,
"ind"
,
"tgb~"
,
"tge~"
,
"im"
,
"indb"
,
"inde"
,
"indct"
,
"ind"
,
"tgb~"
,
"tge~"
,
"fcode"
,
"fset"
,
"latt"
,
"lrace"
,
"lcode"
,
"lset"
}
,
"fcode"
,
"fset"
,
"latt"
,
"lrace"
,
"lcode"
,
"lset"
,
"ormat"
,
"grmat"
,
"fmat"
}
local
affect_self_list2
=
{
}
local
affect_self_list2
=
{
}
for
_
,
str
in
pairs
(
affect_self_list
)
do
for
_
,
str
in
pairs
(
affect_self_list
)
do
...
@@ -772,6 +779,7 @@ function rsef.FV_LIMIT(reg_list, lim_list, val_list, tg, tg_range_list, con, res
...
@@ -772,6 +779,7 @@ function rsef.FV_LIMIT(reg_list, lim_list, val_list, tg, tg_range_list, con, res
end
end
--Field Val Effect: Other Limit (affect Player)
--Field Val Effect: Other Limit (affect Player)
function
rsef
.
FV_LIMIT_PLAYER
(
reg_list
,
lim_list
,
val_list
,
tg
,
tg_range_list
,
con
,
reset_list
,
flag
,
desc_list
)
function
rsef
.
FV_LIMIT_PLAYER
(
reg_list
,
lim_list
,
val_list
,
tg
,
tg_range_list
,
con
,
reset_list
,
flag
,
desc_list
)
local
str_list2
=
rsef
.
LIMIT_List
(
lim_list
)
return
rsef
.
FV_Player
(
reg_list
,
str_list2
,
val_list
,
tg
,
tg_range_list
,
flag
,
nil
,
con
,
reset_list
,
desc_list
)
return
rsef
.
FV_Player
(
reg_list
,
str_list2
,
val_list
,
tg
,
tg_range_list
,
flag
,
nil
,
con
,
reset_list
,
desc_list
)
end
end
--Leave field list
--Leave field list
...
...
expansions/script/c10199992.lua
View file @
109ace1a
...
@@ -96,12 +96,14 @@ local rsch = Churck
...
@@ -96,12 +96,14 @@ local rsch = Churck
#
XueXiao
3234454893
#
XueXiao
3234454893
local
rsmd
=
Mrs_Dice
local
rsmd
=
Mrs_Dice
local
rsxjm
=
XueJiMo
#
HuangWu
1103516856
#
HuangWu
1103516856
local
rsdc
=
Dragon_Caller
local
rsdc
=
Dragon_Caller
#
BoJue
1025644096
#
BoJue
1025644096
local
rsad
=
Ancient_Dragon
local
rsad
=
Ancient_Dragon
local
rsfwh
=
Flame_Witch
#
ZhenLiXiYaZhiChongHuoMo
3129411731
#
ZhenLiXiYaZhiChongHuoMo
3129411731
local
rsmmd
=
Mo_Jie_Di_Di
local
rsmmd
=
Mo_Jie_Di_Di
...
...
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