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Ruby
pre-release-database-cdb
Commits
0d33443b
Commit
0d33443b
authored
Nov 08, 2023
by
fallenstardust
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fix 聖霊獣騎 レイラウタリ :
https://github.com/Fluorohydride/ygopro-pre-script/pull/1232
parent
f7487c7c
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script/c100211124.lua
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script/c100211124.lua
View file @
0d33443b
...
@@ -32,54 +32,47 @@ function s.initial_effect(c)
...
@@ -32,54 +32,47 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
s
.
bfilter
(
c
)
function
s
.
bfilter
(
c
)
return
c
:
IsSetCard
(
0xb5
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
or
c
:
IsAbleToExtra
()
return
c
:
IsSetCard
(
0xb5
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
end
end
function
s
.
sfilter
(
c
)
function
s
.
sfilter
(
c
)
return
c
:
Is
Faceup
()
and
c
:
Is
SetCard
(
0xb5
)
and
c
:
IsSummonable
(
true
,
nil
)
return
c
:
IsSetCard
(
0xb5
)
and
c
:
IsSummonable
(
true
,
nil
)
end
end
function
s
.
bstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
bstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
bfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
bfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
bfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
bfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SELECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SELECT
)
local
tc
=
Duel
.
SelectTarget
(
tp
,
s
.
bfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
Duel
.
SelectTarget
(
tp
,
s
.
bfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
:
IsAbleTo
Hand
()
then
if
tc
:
IsAbleTo
Extra
()
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TO
HAND
,
g
,
1
,
tp
,
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TO
EXTRA
,
g
,
1
,
tp
,
LOCATION_REMOVED
)
else
else
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TO
DECK
,
g
,
1
,
tp
,
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TO
HAND
,
g
,
1
,
tp
,
LOCATION_REMOVED
)
end
end
end
end
function
s
.
bsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
bsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetTargetsRelateToChain
():
GetFirst
()
local
tc
=
Duel
.
GetTargetsRelateToChain
():
GetFirst
()
if
tc
then
if
tc
then
local
b1
,
b2
=
0
,
0
if
Duel
.
SendtoHand
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
if
tc
:
IsAbleToHand
()
then
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
b1
=
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
else
b2
=
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
if
b1
+
b2
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
sumc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
sumc
=
g
:
GetFirst
()
if
sumc
then
Duel
.
Summon
(
tp
,
sumc
,
true
,
nil
)
end
if
sumc
then
Duel
.
Summon
(
tp
,
sumc
,
true
,
nil
)
end
end
end
end
end
end
end
function
s
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
end
function
s
.
rm
m
filter
(
c
,
e
,
tp
)
function
s
.
rmfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xb5
)
and
c
:
IsAbleToRemove
()
return
c
:
Is
Faceup
()
and
c
:
Is
SetCard
(
0xb5
)
and
c
:
IsAbleToRemove
()
end
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
rm
m
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
rmfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
rm
m
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
rmfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
...
...
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