--キラーチューン・プレイリスト
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(2,id+EFFECT_COUNT_CODE_OATH)
	e1:SetHintTiming(TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.filter(c)
	if not (c:IsFaceupEx() and c:IsSetCard(0x2d6) and c:IsAbleToHand()) then return false end
	local te=c.killer_tune_be_material_effect
	if not te then return false end
	local tg=te:GetTarget()
	return not tg or tg(e,tp,eg,ep,ev,re,r,rp,0,nil,c)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then
		local te=e:GetLabelObject()
		local tg=te:GetTarget()
		return tg and tg(e,tp,eg,ep,ev,re,r,rp,0,chkc)
	end
	if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE+LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE+LOCATION_MZONE,0,1,1,nil)
	local tc=g:GetFirst()
	Duel.ClearTargetCard()
	local te=tc.killer_tune_be_material_effect
	e:SetLabelObject(te)
	local tg=te:GetTarget()
	if tg then tg(e,tp,eg,ep,ev,re,r,rp,1) end
	Duel.ClearOperationInfo(0)
	g:GetFirst():CreateEffectRelation(e)
	local tg=te:GetTarget()
	te:SetLabelObject(e:GetLabelObject())
	e:SetLabelObject(te)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
	local te=e:GetLabelObject()
	if not te then return end
	local tc=te:GetHandler()
	if not (tc:IsRelateToChain()) then return end
	e:SetLabelObject(te:GetLabelObject())
	local op=te:GetOperation()
	if op then op(e,tp,eg,ep,ev,re,r,rp) end
	Duel.SendtoHand(tc,nil,REASON_EFFECT)
end