--ライゼオル・デュオドライブ
local s,id,o=GetID()
function s.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,4,2,nil,nil,99)
	c:EnableReviveLimit()
	--material
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.mttg)
	e1:SetOperation(s.mtop)
	c:RegisterEffect(e1)
	--atk up or atkdown
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetValue(s.val1)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetTargetRange(0,LOCATION_MZONE)
	e3:SetValue(s.val2)
	c:RegisterEffect(e3)
	--to hand
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,1))
	e4:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCountLimit(1,id+o)
	e4:SetTarget(s.thtg)
	e4:SetOperation(s.thop)
	c:RegisterEffect(e4)
end
function s.mtfilter(c,e)
	return c:IsSetCard(0x2bf) and c:IsType(TYPE_MONSTER)
		and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end
function s.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
		and Duel.IsExistingMatchingCard(s.mtfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,nil,1,0,0)
end
function s.mtop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.mtfilter),tp,LOCATION_GRAVE,0,1,1,nil,e)
	if g:GetCount()>0 then
		Duel.Overlay(c,g)
	end
end
function s.val1(e,c)
	return e:GetHandler():GetOverlayCount()*100
end
function s.val2(e,c)
	return e:GetHandler():GetOverlayCount()*(-100)
end
function s.thfilter(c)
	return c:IsSetCard(0x2bf) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
	if chk==0 then return Duel.CheckRemoveOverlayCard(tp,1,0,2,REASON_EFFECT)
		and g:GetClassCount(Card.GetCode)>=2 end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_DECK,0,nil)
	if Duel.RemoveOverlayCard(tp,1,0,2,2,REASON_EFFECT)~=0
		and g:GetClassCount(Card.GetCode)>=2 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
		local tg=g:SelectSubGroup(tp,aux.dncheck,false,2,2)
		if tg:GetCount()>0 then
			Duel.SendtoHand(tg,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,tg)
		end
	end
end