--終刻竜機Ⅴ－アマルテ
local s,id,o=GetID()
function s.initial_effect(c)
	--search
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	local e3=e1:Clone()
	e3:SetCode(EVENT_DESTROYED)
	e3:SetCondition(s.thcon)
	c:RegisterEffect(e3)
	--spsummon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(id,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetRange(LOCATION_MZONE)
	e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e4:SetCountLimit(1,id+o)
	e4:SetCondition(s.xyzcon)
	e4:SetTarget(s.xyztg)
	e4:SetOperation(s.xyzop)
	c:RegisterEffect(e4)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp,chk)
	return e:GetHandler():IsReason(REASON_EFFECT)
end
function s.thfilter(c)
	return not c:IsCode(id) and c:IsSetCard(0x2d3) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.xyzcon(e,tp,eg,ep,ev,re,r,rp)
	local g=e:GetHandler():GetEquipGroup()
	return g:GetCount()>0 and not g:IsExists(aux.NOT(Card.IsCanOverlay),1,nil)
end
function s.spfilter(c,e,tp,lv)
	return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_WIND) and c:IsRank(lv) and c:IsAllTypes(TYPE_XYZ+TYPE_MONSTER)
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function s.xyztg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsCanOverlay()
		and aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_XMATERIAL)
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c:GetLevel()) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToChain() or c:IsFacedown() then return end
	if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_XMATERIAL) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c:GetLevel())
	local sc=sg:GetFirst()
	if sc and Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)~=0 then
		sc:CompleteProcedure()
		local g=c:GetEquipGroup()
		g:AddCard(c)
		Duel.Overlay(sc,g)
	end
end
