--フィッシュボーグ－バープナー
local s,id,o=GetID()
function s.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_HANDES+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,id)
	e1:SetCost(s.tgcost)
	e1:SetTarget(s.tgtg)
	e1:SetOperation(s.tgop)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_BE_MATERIAL)
	e2:SetCondition(s.discon)
	e2:SetTarget(s.distg)
	e2:SetOperation(s.disop)
	c:RegisterEffect(e2)
end
function s.costfilter(c,ec,e,tp)
	if not c:IsAttribute(ATTRIBUTE_WATER) or c:IsPublic() then return false end
	local g=Group.FromCards(c,ec)
	return g:IsExists(s.tgspfilter,1,nil,g,e,tp)
end
function s.tgspfilter(c,g,e,tp)
	return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and g:IsExists(Card.IsAbleToGrave,1,c)
end
function s.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return not c:IsPublic() and Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,c,c,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
	local sc=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,c,c,e,tp):GetFirst()
	Duel.ConfirmCards(1-tp,sc)
	Duel.ShuffleHand(tp)
	sc:CreateEffectRelation(e)
	e:SetLabelObject(sc)
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
	Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,1,tp,LOCATION_HAND)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	if not Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then return false end
	local c=e:GetHandler()
	local sc=e:GetLabelObject()
	local g=Group.FromCards(c,sc)
	local fg=g:Filter(Card.IsRelateToEffect,nil,e)
	if fg:GetCount()~=2 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local sg=fg:FilterSelect(tp,s.tgspfilter,1,1,nil,fg,e,tp)
	if #sg>0 and Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)>0 then
		Duel.SendtoGrave(g-sg,REASON_EFFECT+REASON_DISCARD)
	end
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
		and e:GetHandler():GetReasonCard():IsAttribute(ATTRIBUTE_WATER)
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetMatchingGroup(aux.NegateAnyFilter,tp,0,LOCATION_MZONE,nil)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,nil,1,tp,LOCATION_MZONE)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
	local g=Duel.SelectMatchingCard(tp,aux.NegateAnyFilter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.HintSelection(g)
	local tc=g:GetFirst()
	if tc then
		Duel.NegateRelatedChain(tc,RESET_TURN_SET)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetValue(RESET_TURN_SET)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e2)
		if tc:IsType(TYPE_TRAPMONSTER) then
			local e3=Effect.CreateEffect(c)
			e3:SetType(EFFECT_TYPE_SINGLE)
			e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
			e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
			tc:RegisterEffect(e3)
		end
	end
end