--エレメンタルバースト
function c61411502.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e1:SetCost(c61411502.cost)
	e1:SetTarget(c61411502.target)
	e1:SetOperation(c61411502.activate)
	c:RegisterEffect(e1)
end
c61411502.rchecks=aux.CreateChecks(Card.IsAttribute,{ATTRIBUTE_WIND,ATTRIBUTE_WATER,ATTRIBUTE_FIRE,ATTRIBUTE_EARTH})
function c61411502.rgoal(g,tp)
	return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,g)
end
function c61411502.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetReleaseGroup(tp):Filter(Card.IsReleasable,nil)
	if chk==0 then return g:CheckSubGroupEach(c61411502.rchecks,c61411502.rgoal,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local rg=g:SelectSubGroupEach(tp,c61411502.rchecks,false,c61411502.rgoal,tp)
	aux.UseExtraReleaseCount(rg,tp)
	Duel.Release(rg,REASON_COST)
end
function c61411502.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c61411502.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
	Duel.Destroy(g,REASON_EFFECT)
end
