--原石の反叫
local s,id,o=GetID()
function s.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_SUMMON)
	e1:SetCountLimit(1,id)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON)
	c:RegisterEffect(e2)
	--set
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCountLimit(1,id+o)
	e3:SetCondition(s.setcon)
	e3:SetTarget(s.settg)
	e3:SetOperation(s.setop)
	c:RegisterEffect(e3)
end
function s.cfilter(c)
	return c:IsFaceup() and not c:IsType(TYPE_TOKEN)
		and (c:IsSetCard(0x1b9) and c:IsLevelAbove(5) or c:IsType(TYPE_NORMAL))
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
	return tp~=ep and Duel.GetCurrentChain()==0
		and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanRemove(tp)  end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE_SUMMON,eg,eg:GetCount(),0,0)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,eg:GetCount(),0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	Duel.NegateSummon(eg)
	Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)
end
function s.rccfilter(c)
	return c:IsFaceupEx() and c:IsSetCard(0x1b9)
end
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
		and Duel.IsExistingMatchingCard(s.rccfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsSSetable() end
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and aux.NecroValleyFilter(c) and Duel.SSet(tp,c)~=0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
		e1:SetValue(LOCATION_REMOVED)
		c:RegisterEffect(e1)
	end
end
