Commit f3b53a81 authored by nanahira's avatar nanahira

fix

parent b0233151
...@@ -1564,6 +1564,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -1564,6 +1564,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
ClientCard* pcard; ClientCard* pcard;
bool panelmode = false; bool panelmode = false;
bool conti_exist = false; bool conti_exist = false;
bool select_trigger = (specount == 0x7f);
mainGame->dField.chain_forced = (forced != 0); mainGame->dField.chain_forced = (forced != 0);
mainGame->dField.activatable_cards.clear(); mainGame->dField.activatable_cards.clear();
mainGame->dField.activatable_descs.clear(); mainGame->dField.activatable_descs.clear();
...@@ -1604,7 +1605,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -1604,7 +1605,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
panelmode = true; panelmode = true;
} }
} }
if(!forced && (mainGame->ignore_chain || ((count == 0 || specount == 0) && !mainGame->always_chain)) && (count == 0 || !mainGame->chain_when_avail)) { if(!select_trigger && !forced && (mainGame->ignore_chain || ((count == 0 || specount == 0) && !mainGame->always_chain)) && (count == 0 || !mainGame->chain_when_avail)) {
SetResponseI(-1); SetResponseI(-1);
mainGame->dField.ClearChainSelect(); mainGame->dField.ClearChainSelect();
if(mainGame->chkWaitChain->isChecked() && !mainGame->ignore_chain) { if(mainGame->chkWaitChain->isChecked() && !mainGame->ignore_chain) {
......
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