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REIKAI
ygopro
Commits
d4ae3326
Commit
d4ae3326
authored
May 26, 2020
by
nanahira
Browse files
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Plain Diff
sort load config
parent
eeb06426
Changes
2
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2 changed files
with
146 additions
and
269 deletions
+146
-269
gframe/game.cpp
gframe/game.cpp
+145
-269
gframe/game.h
gframe/game.h
+1
-0
No files found.
gframe/game.cpp
View file @
d4ae3326
...
@@ -1207,15 +1207,146 @@ void Game::RefreshBot() {
...
@@ -1207,15 +1207,146 @@ void Game::RefreshBot() {
if(botInfo.size() == 0)
if(botInfo.size() == 0)
SetStaticText(stBotInfo, 200, guiFont, dataManager.GetSysString(1385));
SetStaticText(stBotInfo, 200, guiFont, dataManager.GetSysString(1385));
}
}
void
Game
::
LoadConfig
(
)
{
bool Game::LoadConfigFromFile(const char* file
) {
FILE
*
fp
=
fopen
(
"system.conf"
,
"r"
);
FILE* fp = fopen(
file
, "r");
#ifndef YGOPRO_COMPAT_MYCARD
if(!fp){
FILE
*
fp_user
=
fopen
(
"system_user.conf"
,
"r"
)
;
return false
;
#endif //YGOPRO_COMPAT_MYCARD
}
char linebuf[256];
char linebuf[256];
char strbuf[32];
char strbuf[32];
char valbuf[256];
char valbuf[256];
wchar_t wstr[256];
wchar_t wstr[256];
while(fgets(linebuf, 256, fp)) {
sscanf(linebuf, "%s = %s", strbuf, valbuf);
if(!strcmp(strbuf, "antialias")) {
gameConf.antialias = atoi(valbuf);
} else if(!strcmp(strbuf, "use_d3d")) {
gameConf.use_d3d = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "use_image_scale")) {
gameConf.use_image_scale = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "pro_version")) {
PRO_VERSION = atoi(valbuf);
} else if(!strcmp(strbuf, "errorlog")) {
enable_log = atoi(valbuf);
} else if(!strcmp(strbuf, "textfont")) {
BufferIO::DecodeUTF8(valbuf, wstr);
int textfontsize;
sscanf(linebuf, "%s = %s %d", strbuf, valbuf, &textfontsize);
gameConf.textfontsize = textfontsize;
BufferIO::CopyWStr(wstr, gameConf.textfont, 256);
} else if(!strcmp(strbuf, "numfont")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.numfont, 256);
} else if(!strcmp(strbuf, "serverport")) {
gameConf.serverport = atoi(valbuf);
} else if(!strcmp(strbuf, "lasthost")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.lasthost, 100);
} else if(!strcmp(strbuf, "lastport")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.lastport, 20);
} else if(!strcmp(strbuf, "roompass")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.roompass, 20);
} else if(!strcmp(strbuf, "automonsterpos")) {
gameConf.chkMAutoPos = atoi(valbuf);
} else if(!strcmp(strbuf, "autospellpos")) {
gameConf.chkSTAutoPos = atoi(valbuf);
} else if(!strcmp(strbuf, "randompos")) {
gameConf.chkRandomPos = atoi(valbuf);
} else if(!strcmp(strbuf, "autochain")) {
gameConf.chkAutoChain = atoi(valbuf);
} else if(!strcmp(strbuf, "waitchain")) {
gameConf.chkWaitChain = atoi(valbuf);
} else if(!strcmp(strbuf, "mute_opponent")) {
gameConf.chkIgnore1 = atoi(valbuf);
} else if(!strcmp(strbuf, "mute_spectators")) {
gameConf.chkIgnore2 = atoi(valbuf);
} else if(!strcmp(strbuf, "default_rule")) {
gameConf.default_rule = atoi(valbuf);
if(gameConf.default_rule <= 0)
gameConf.default_rule = DEFAULT_DUEL_RULE;
} else if(!strcmp(strbuf, "hide_setname")) {
gameConf.hide_setname = atoi(valbuf);
} else if(!strcmp(strbuf, "hide_hint_button")) {
gameConf.hide_hint_button = atoi(valbuf);
} else if(!strcmp(strbuf, "control_mode")) {
gameConf.control_mode = atoi(valbuf);
} else if(!strcmp(strbuf, "draw_field_spell")) {
gameConf.draw_field_spell = atoi(valbuf);
} else if(!strcmp(strbuf, "separate_clear_button")) {
gameConf.separate_clear_button = atoi(valbuf);
} else if(!strcmp(strbuf, "auto_search_limit")) {
gameConf.auto_search_limit = atoi(valbuf);
} else if(!strcmp(strbuf, "search_multiple_keywords")) {
gameConf.search_multiple_keywords = atoi(valbuf);
} else if(!strcmp(strbuf, "search_regex")) {
gameConf.search_regex = atoi(valbuf);
} else if(!strcmp(strbuf, "ignore_deck_changes")) {
gameConf.chkIgnoreDeckChanges = atoi(valbuf);
} else if(!strcmp(strbuf, "default_ot")) {
gameConf.defaultOT = atoi(valbuf);
} else if(!strcmp(strbuf, "enable_bot_mode")) {
gameConf.enable_bot_mode = atoi(valbuf);
} else if(!strcmp(strbuf, "quick_animation")) {
gameConf.quick_animation = atoi(valbuf);
} else if(!strcmp(strbuf, "auto_save_replay")) {
gameConf.auto_save_replay = atoi(valbuf);
} else if(!strcmp(strbuf, "draw_single_chain")) {
gameConf.draw_single_chain = atoi(valbuf);
} else if(!strcmp(strbuf, "prefer_expansion_script")) {
gameConf.prefer_expansion_script = atoi(valbuf);
} else if(!strcmp(strbuf, "window_maximized")) {
gameConf.window_maximized = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "window_width")) {
gameConf.window_width = atoi(valbuf);
} else if(!strcmp(strbuf, "window_height")) {
gameConf.window_height = atoi(valbuf);
} else if(!strcmp(strbuf, "resize_popup_menu")) {
gameConf.resize_popup_menu = atoi(valbuf) > 0;
#ifdef YGOPRO_USE_IRRKLANG
} else if(!strcmp(strbuf, "enable_sound")) {
gameConf.enable_sound = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "sound_volume")) {
gameConf.sound_volume = atof(valbuf) / 100;
} else if(!strcmp(strbuf, "enable_music")) {
gameConf.enable_music = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "music_volume")) {
gameConf.music_volume = atof(valbuf) / 100;
} else if(!strcmp(strbuf, "music_mode")) {
gameConf.music_mode = atoi(valbuf);
#endif
} else if(!strcmp(strbuf, "enable_pendulum_scale")) {
gameConf.chkEnablePScale = atoi(valbuf);
} else if (!strcmp(strbuf, "skin_index")) {
gameConf.skin_index = atoi(valbuf);
} else {
// options allowing multiple words
sscanf(linebuf, "%s = %240[^\n]", strbuf, valbuf);
if (!strcmp(strbuf, "nickname")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.nickname, 20);
} else if (!strcmp(strbuf, "gamename")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.gamename, 20);
} else if (!strcmp(strbuf, "bot_deck_path")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.bot_deck_path, 64);
} else if (!strcmp(strbuf, "lastcategory")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.lastcategory, 64);
} else if (!strcmp(strbuf, "lastdeck")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.lastdeck, 64);
} else if (!strcmp(strbuf, "locale")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.locale, 64);
}
}
}
return true;
}
void Game::LoadConfig() {
gameConf.use_d3d = 0;
gameConf.use_d3d = 0;
gameConf.use_image_scale = 1;
gameConf.use_image_scale = 1;
gameConf.antialias = 0;
gameConf.antialias = 0;
...
@@ -1266,277 +1397,18 @@ void Game::LoadConfig() {
...
@@ -1266,277 +1397,18 @@ void Game::LoadConfig() {
gameConf.resize_popup_menu = false;
gameConf.resize_popup_menu = false;
gameConf.chkEnablePScale = 1;
gameConf.chkEnablePScale = 1;
gameConf.skin_index = -1;
gameConf.skin_index = -1;
if
(
fp
)
{
LoadConfigFromFile("system.conf"); //default config
while
(
fgets
(
linebuf
,
256
,
fp
))
{
#ifdef YGOPRO_COMPAT_MYCARD
sscanf
(
linebuf
,
"%s = %s"
,
strbuf
,
valbuf
);
if
(
!
strcmp
(
strbuf
,
"antialias"
))
{
gameConf
.
antialias
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"use_d3d"
))
{
gameConf
.
use_d3d
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"use_image_scale"
))
{
gameConf
.
use_image_scale
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"pro_version"
))
{
PRO_VERSION
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"errorlog"
))
{
enable_log
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"textfont"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
int
textfontsize
;
sscanf
(
linebuf
,
"%s = %s %d"
,
strbuf
,
valbuf
,
&
textfontsize
);
gameConf
.
textfontsize
=
textfontsize
;
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
textfont
,
256
);
}
else
if
(
!
strcmp
(
strbuf
,
"numfont"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
numfont
,
256
);
}
else
if
(
!
strcmp
(
strbuf
,
"serverport"
))
{
gameConf
.
serverport
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"lasthost"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lasthost
,
100
);
}
else
if
(
!
strcmp
(
strbuf
,
"lastport"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lastport
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"roompass"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
roompass
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"automonsterpos"
))
{
gameConf
.
chkMAutoPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"autospellpos"
))
{
gameConf
.
chkSTAutoPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"randompos"
))
{
gameConf
.
chkRandomPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"autochain"
))
{
gameConf
.
chkAutoChain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"waitchain"
))
{
gameConf
.
chkWaitChain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"mute_opponent"
))
{
gameConf
.
chkIgnore1
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"mute_spectators"
))
{
gameConf
.
chkIgnore2
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"default_rule"
))
{
gameConf
.
default_rule
=
atoi
(
valbuf
);
if
(
gameConf
.
default_rule
<=
0
)
gameConf
.
default_rule
=
DEFAULT_DUEL_RULE
;
}
else
if
(
!
strcmp
(
strbuf
,
"hide_setname"
))
{
gameConf
.
hide_setname
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"hide_hint_button"
))
{
gameConf
.
hide_hint_button
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"control_mode"
))
{
gameConf
.
control_mode
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"draw_field_spell"
))
{
gameConf
.
draw_field_spell
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"separate_clear_button"
))
{
gameConf
.
separate_clear_button
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"auto_search_limit"
))
{
gameConf
.
auto_search_limit
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"search_multiple_keywords"
))
{
gameConf
.
search_multiple_keywords
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"search_regex"
))
{
gameConf
.
search_regex
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"ignore_deck_changes"
))
{
gameConf
.
chkIgnoreDeckChanges
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"default_ot"
))
{
gameConf
.
defaultOT
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"enable_bot_mode"
))
{
gameConf
.
enable_bot_mode
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"quick_animation"
))
{
gameConf
.
quick_animation
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"auto_save_replay"
))
{
gameConf
.
auto_save_replay
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"draw_single_chain"
))
{
gameConf
.
draw_single_chain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"prefer_expansion_script"
))
{
gameConf
.
prefer_expansion_script
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"window_maximized"
))
{
gameConf
.
window_maximized
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"window_width"
))
{
gameConf
.
window_width
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"window_height"
))
{
gameConf
.
window_height
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"resize_popup_menu"
))
{
gameConf
.
resize_popup_menu
=
atoi
(
valbuf
)
>
0
;
#ifdef YGOPRO_USE_IRRKLANG
}
else
if
(
!
strcmp
(
strbuf
,
"enable_sound"
))
{
gameConf
.
enable_sound
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"sound_volume"
))
{
gameConf
.
sound_volume
=
atof
(
valbuf
)
/
100
;
}
else
if
(
!
strcmp
(
strbuf
,
"enable_music"
))
{
gameConf
.
enable_music
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"music_volume"
))
{
gameConf
.
music_volume
=
atof
(
valbuf
)
/
100
;
}
else
if
(
!
strcmp
(
strbuf
,
"music_mode"
))
{
gameConf
.
music_mode
=
atoi
(
valbuf
);
#endif
}
else
if
(
!
strcmp
(
strbuf
,
"enable_pendulum_scale"
))
{
gameConf
.
chkEnablePScale
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"skin_index"
))
{
gameConf
.
skin_index
=
atoi
(
valbuf
);
}
else
{
// options allowing multiple words
sscanf
(
linebuf
,
"%s = %240[^
\n
]"
,
strbuf
,
valbuf
);
if
(
!
strcmp
(
strbuf
,
"nickname"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
nickname
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"gamename"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
gamename
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"bot_deck_path"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
bot_deck_path
,
64
);
}
else
if
(
!
strcmp
(
strbuf
,
"lastcategory"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lastcategory
,
64
);
}
else
if
(
!
strcmp
(
strbuf
,
"lastdeck"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lastdeck
,
64
);
}
else
if
(
!
strcmp
(
strbuf
,
"locale"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
locale
,
64
);
}
}
}
fclose
(
fp
);
}
#ifndef YGOPRO_COMPAT_MYCARD
if
(
fp_user
)
{
while
(
fgets
(
linebuf
,
256
,
fp_user
))
{
sscanf
(
linebuf
,
"%s = %s"
,
strbuf
,
valbuf
);
if
(
!
strcmp
(
strbuf
,
"antialias"
))
{
gameConf
.
antialias
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"use_d3d"
))
{
gameConf
.
use_d3d
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"use_image_scale"
))
{
gameConf
.
use_image_scale
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"pro_version"
))
{
PRO_VERSION
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"errorlog"
))
{
enable_log
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"textfont"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
int
textfontsize
;
sscanf
(
linebuf
,
"%s = %s %d"
,
strbuf
,
valbuf
,
&
textfontsize
);
gameConf
.
textfontsize
=
textfontsize
;
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
textfont
,
256
);
}
else
if
(
!
strcmp
(
strbuf
,
"numfont"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
numfont
,
256
);
}
else
if
(
!
strcmp
(
strbuf
,
"serverport"
))
{
gameConf
.
serverport
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"lasthost"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lasthost
,
100
);
}
else
if
(
!
strcmp
(
strbuf
,
"lastport"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lastport
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"roompass"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
roompass
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"automonsterpos"
))
{
gameConf
.
chkMAutoPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"autospellpos"
))
{
gameConf
.
chkSTAutoPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"randompos"
))
{
gameConf
.
chkRandomPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"autochain"
))
{
gameConf
.
chkAutoChain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"waitchain"
))
{
gameConf
.
chkWaitChain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"mute_opponent"
))
{
gameConf
.
chkIgnore1
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"mute_spectators"
))
{
gameConf
.
chkIgnore2
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"default_rule"
))
{
gameConf
.
default_rule
=
atoi
(
valbuf
);
if
(
gameConf
.
default_rule
<=
0
)
gameConf
.
default_rule
=
DEFAULT_DUEL_RULE
;
}
else
if
(
!
strcmp
(
strbuf
,
"hide_setname"
))
{
gameConf
.
hide_setname
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"hide_hint_button"
))
{
gameConf
.
hide_hint_button
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"control_mode"
))
{
gameConf
.
control_mode
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"draw_field_spell"
))
{
gameConf
.
draw_field_spell
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"separate_clear_button"
))
{
gameConf
.
separate_clear_button
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"auto_search_limit"
))
{
gameConf
.
auto_search_limit
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"search_multiple_keywords"
))
{
gameConf
.
search_multiple_keywords
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"search_regex"
))
{
gameConf
.
search_regex
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"ignore_deck_changes"
))
{
gameConf
.
chkIgnoreDeckChanges
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"default_ot"
))
{
gameConf
.
defaultOT
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"enable_bot_mode"
))
{
gameConf
.
enable_bot_mode
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"quick_animation"
))
{
gameConf
.
quick_animation
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"auto_save_replay"
))
{
gameConf
.
auto_save_replay
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"draw_single_chain"
))
{
gameConf
.
draw_single_chain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"prefer_expansion_script"
))
{
gameConf
.
prefer_expansion_script
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"window_maximized"
))
{
gameConf
.
window_maximized
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"window_width"
))
{
gameConf
.
window_width
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"window_height"
))
{
gameConf
.
window_height
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"resize_popup_menu"
))
{
gameConf
.
resize_popup_menu
=
atoi
(
valbuf
)
>
0
;
#ifdef YGOPRO_USE_IRRKLANG
}
else
if
(
!
strcmp
(
strbuf
,
"enable_sound"
))
{
gameConf
.
enable_sound
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"sound_volume"
))
{
gameConf
.
sound_volume
=
atof
(
valbuf
)
/
100
;
}
else
if
(
!
strcmp
(
strbuf
,
"enable_music"
))
{
gameConf
.
enable_music
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"music_volume"
))
{
gameConf
.
music_volume
=
atof
(
valbuf
)
/
100
;
}
else
if
(
!
strcmp
(
strbuf
,
"music_mode"
))
{
gameConf
.
music_mode
=
atoi
(
valbuf
);
#endif
}
else
if
(
!
strcmp
(
strbuf
,
"enable_pendulum_scale"
))
{
gameConf
.
chkEnablePScale
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"skin_index"
))
{
gameConf
.
skin_index
=
atoi
(
valbuf
);
}
else
{
// options allowing multiple words
sscanf
(
linebuf
,
"%s = %240[^
\n
]"
,
strbuf
,
valbuf
);
if
(
!
strcmp
(
strbuf
,
"nickname"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
nickname
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"gamename"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
gamename
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"bot_deck_path"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
bot_deck_path
,
64
);
}
else
if
(
!
strcmp
(
strbuf
,
"lastcategory"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lastcategory
,
64
);
}
else
if
(
!
strcmp
(
strbuf
,
"lastdeck"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lastdeck
,
64
);
}
else
if
(
!
strcmp
(
strbuf
,
"locale"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
locale
,
64
);
}
}
}
fclose
(
fp_user
);
}
else
#else // YGOPRO_COMPAT_MYCARD
if(!gameConf.locale || wcslen(gameConf.locale) <= 0)
if(!gameConf.locale || wcslen(gameConf.locale) <= 0)
#else // YGOPRO_COMPAT_MYCARD
if(!LoadConfigFromFile("system_user.conf"))
#endif
#endif
{
{
unsigned int lcid = 0;
unsigned int lcid = 0;
#ifdef _WIN32
#ifdef _WIN32
lcid = ((unsigned int)GetSystemDefaultLangID()) & 0xff;
lcid = ((unsigned int)GetSystemDefaultLangID()) & 0xff;
#else
#else
/* temp broken
char* locale_str = getenv("LANG");
char* locale_str = getenv("LANG");
if(locale_str) {
if(locale_str) {
if(strstr(locale_str, "zh"))
if(strstr(locale_str, "zh"))
...
@@ -1557,6 +1429,7 @@ void Game::LoadConfig() {
...
@@ -1557,6 +1429,7 @@ void Game::LoadConfig() {
if(strstr(locale_str, "pt"))
if(strstr(locale_str, "pt"))
lcid = 0x16;
lcid = 0x16;
}
}
*/
#endif
#endif
switch(lcid) {
switch(lcid) {
case 0x04: {
case 0x04: {
...
@@ -1584,6 +1457,9 @@ void Game::LoadConfig() {
...
@@ -1584,6 +1457,9 @@ void Game::LoadConfig() {
break;
break;
}
}
}
}
#ifndef YGOPRO_COMPAT_MYCARD
SaveConfig();
#endif
}
}
}
}
void Game::SaveConfig() {
void Game::SaveConfig() {
...
...
gframe/game.h
View file @
d4ae3326
...
@@ -162,6 +162,7 @@ public:
...
@@ -162,6 +162,7 @@ public:
void
WaitFrameSignal
(
int
frame
);
void
WaitFrameSignal
(
int
frame
);
void
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
const
std
::
unordered_map
<
int
,
int
>*
lflist
,
bool
drag
=
false
);
void
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
const
std
::
unordered_map
<
int
,
int
>*
lflist
,
bool
drag
=
false
);
void
DrawDeckBd
();
void
DrawDeckBd
();
bool
LoadConfigFromFile
(
const
char
*
file
);
void
LoadConfig
();
void
LoadConfig
();
void
SaveConfig
();
void
SaveConfig
();
void
ShowCardInfo
(
int
code
,
bool
resize
=
false
);
void
ShowCardInfo
(
int
code
,
bool
resize
=
false
);
...
...
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