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REIKAI
ygopro
Commits
c6db5f8b
Commit
c6db5f8b
authored
Mar 05, 2013
by
Fluorohydride
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #434 from VanillaSalt/patch58
fix
parents
3b606497
caf94e17
Changes
8
Show whitespace changes
Inline
Side-by-side
Showing
8 changed files
with
21 additions
and
20 deletions
+21
-20
script/c19667590.lua
script/c19667590.lua
+1
-1
script/c23232295.lua
script/c23232295.lua
+1
-1
script/c25341652.lua
script/c25341652.lua
+3
-4
script/c31766317.lua
script/c31766317.lua
+2
-1
script/c4694209.lua
script/c4694209.lua
+2
-0
script/c60080151.lua
script/c60080151.lua
+1
-2
script/c62878208.lua
script/c62878208.lua
+4
-3
script/c88513608.lua
script/c88513608.lua
+7
-8
No files found.
script/c19667590.lua
View file @
c6db5f8b
...
@@ -50,6 +50,6 @@ end
...
@@ -50,6 +50,6 @@ end
function
c19667590
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c19667590
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
_DEFENCE
)
end
end
end
end
script/c23232295.lua
View file @
c6db5f8b
...
@@ -22,7 +22,7 @@ function c23232295.initial_effect(c)
...
@@ -22,7 +22,7 @@ function c23232295.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c23232295
.
repfilter
(
c
,
tp
)
function
c23232295
.
repfilter
(
c
,
tp
)
return
c
:
Is
OnField
()
and
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsSetCard
(
0x84
)
return
c
:
Is
Faceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsSetCard
(
0x84
)
end
end
function
c23232295
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c23232295
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
c23232295
.
repfilter
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
c23232295
.
repfilter
,
1
,
nil
,
tp
)
end
...
...
script/c25341652.lua
View file @
c6db5f8b
...
@@ -46,14 +46,13 @@ function c25341652.posop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,14 +46,13 @@ function c25341652.posop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c25341652
.
repfilter
(
c
,
tp
)
function
c25341652
.
repfilter
(
c
,
tp
)
return
c
:
Is
OnField
()
and
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsSetCard
(
0x6d
)
and
c
:
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_EFFECT
)
return
c
:
Is
Faceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsSetCard
(
0x6d
)
and
c
:
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_EFFECT
)
end
end
function
c25341652
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c25341652
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
c25341652
.
repfilter
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
c25341652
.
repfilter
,
1
,
nil
,
tp
)
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
25341652
,
1
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
25341652
,
1
))
then
local
g
=
eg
:
Filter
(
c25341652
.
repfilter
,
nil
,
tp
)
local
g
=
eg
:
Filter
(
c25341652
.
repfilter
,
nil
,
tp
)
g
:
KeepAlive
()
Duel
.
SetTargetCard
(
g
)
e
:
SetLabelObject
(
g
)
return
true
return
true
else
return
false
end
else
return
false
end
end
end
...
@@ -61,7 +60,7 @@ function c25341652.repval(e,c)
...
@@ -61,7 +60,7 @@ function c25341652.repval(e,c)
return
c25341652
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
return
c25341652
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
end
end
function
c25341652
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c25341652
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetLabelObject
(
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
tc
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
tc
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
...
...
script/c31766317.lua
View file @
c6db5f8b
...
@@ -25,7 +25,8 @@ function c31766317.rfilter(c)
...
@@ -25,7 +25,8 @@ function c31766317.rfilter(c)
end
end
function
c31766317
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c31766317
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
dc
=
eg
:
GetFirst
()
local
dc
=
eg
:
GetFirst
()
if
chk
==
0
then
return
eg
:
GetCount
()
==
1
and
dc
~=
e
:
GetHandler
()
and
dc
:
IsFaceup
()
and
dc
:
IsRace
(
RACE_FIEND
)
and
dc
:
IsAttribute
(
ATTRIBUTE_DARK
)
if
chk
==
0
then
return
eg
:
GetCount
()
==
1
and
dc
~=
e
:
GetHandler
()
and
dc
:
IsFaceup
()
and
dc
:
IsLocation
(
LOCATION_MZONE
)
and
dc
:
IsRace
(
RACE_FIEND
)
and
dc
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
Duel
.
IsExistingMatchingCard
(
c31766317
.
rfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
c31766317
.
rfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
31766317
,
0
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
31766317
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
...
...
script/c4694209.lua
View file @
c6db5f8b
...
@@ -58,6 +58,7 @@ function c4694209.addc2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,6 +58,7 @@ function c4694209.addc2(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
tc
:
AddCounter
(
0x21
,
1
)
tc
:
AddCounter
(
0x21
,
1
)
if
tc
:
GetFlagEffect
(
4694209
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e1
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
...
@@ -65,6 +66,7 @@ function c4694209.addc2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -65,6 +66,7 @@ function c4694209.addc2(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetOperation
(
c4694209
.
repop
)
e1
:
SetOperation
(
c4694209
.
repop
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterFlagEffect
(
4694209
,
RESET_EVENT
+
0x1fe0000
,
0
,
0
)
end
end
end
end
function
c4694209
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c4694209
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c60080151.lua
View file @
c6db5f8b
...
@@ -27,8 +27,7 @@ function c60080151.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -27,8 +27,7 @@ function c60080151.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
dam
=
tc
:
GetAttack
()
local
dam
=
tc
:
GetAttack
()
Duel
.
Damage
(
tp
,
dam
,
REASON_EFFECT
)
if
Duel
.
Damage
(
tp
,
dam
,
REASON_EFFECT
)
>
0
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
if
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
60080151
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
60080151
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
script/c62878208.lua
View file @
c6db5f8b
...
@@ -16,16 +16,17 @@ function c62878208.eqcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -16,16 +16,17 @@ function c62878208.eqcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c62878208
.
filter1
(
c
,
e
,
tp
)
function
c62878208
.
filter1
(
c
,
e
,
tp
)
local
ec
=
c
:
GetEquipTarget
()
local
ec
=
c
:
GetEquipTarget
()
return
ec
and
ec
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
Duel
.
IsExistingTarget
(
c62878208
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
)
return
ec
and
ec
:
IsControler
(
tp
)
and
ec
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
Duel
.
IsExistingTarget
(
c62878208
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
)
end
end
function
c62878208
.
filter2
(
c
,
ec
)
function
c62878208
.
filter2
(
c
,
ec
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
ec
:
CheckEquipTarget
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
ec
:
CheckEquipTarget
(
c
)
end
end
function
c62878208
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c62878208
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c62878208
.
filter1
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c62878208
.
filter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
62878208
,
2
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
62878208
,
2
))
local
g1
=
Duel
.
SelectTarget
(
tp
,
c62878208
.
filter1
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c62878208
.
filter1
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
1
,
nil
,
e
,
tp
)
e
:
SetLabelObject
(
g1
:
GetFirst
())
e
:
SetLabelObject
(
g1
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUPATTACK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUPATTACK
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
c62878208
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
g1
:
GetFirst
())
local
g2
=
Duel
.
SelectTarget
(
tp
,
c62878208
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
g1
:
GetFirst
())
...
...
script/c88513608.lua
View file @
c6db5f8b
...
@@ -13,18 +13,17 @@ function c88513608.initial_effect(c)
...
@@ -13,18 +13,17 @@ function c88513608.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c88513608
.
check
(
tp
)
function
c88513608
.
check
(
tp
)
local
at1
=
-
1
local
at1
=
0
local
at2
=-
2
local
ct
=
0
for
i
=
0
,
4
do
for
i
=
0
,
4
do
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_MZONE
,
i
)
local
tc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_MZONE
,
i
)
if
tc
and
tc
:
Is
Faceup
(
)
then
if
tc
and
tc
:
Is
Position
(
POS_FACEUP_ATTACK
)
then
local
atk
=
tc
:
GetAttack
()
at1
=
at1
+
tc
:
GetAttack
()
if
at1
<
0
or
atk
<=
at1
then
at2
=
at1
at1
=
atk
end
ct
=
ct
+
1
end
end
end
end
if
at1
<
0
or
at2
<
0
then
return
false
end
if
ct
<
2
then
return
false
end
at1
=
at1
+
at2
local
at2
=-
1
at2
=-
1
for
i
=
0
,
4
do
for
i
=
0
,
4
do
local
tc
=
Duel
.
GetFieldCard
(
1
-
tp
,
LOCATION_MZONE
,
i
)
local
tc
=
Duel
.
GetFieldCard
(
1
-
tp
,
LOCATION_MZONE
,
i
)
if
tc
and
tc
:
IsFaceup
()
then
if
tc
and
tc
:
IsFaceup
()
then
...
...
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