Commit a14c7a6d authored by Fluorohydride's avatar Fluorohydride

Merge pull request #561 from salix5/patch3

fix
parents b58c774d cebb2ace
--偉大魔獣 ガーゼット
function c47942531.initial_effect(c)
--atk
--tribute check
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c47942531.atop)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MATERIAL_CHECK)
e1:SetValue(c47942531.valcheck)
c:RegisterEffect(e1)
--tribute check
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetValue(c47942531.valcheck)
e2:SetLabelObject(e1)
c:RegisterEffect(e2)
end
function c47942531.valcheck(e,c)
local tc=c:GetMaterial():GetFirst()
local atk=tc:GetTextAttack()
local atk=0
if tc then atk=tc:GetTextAttack()*2 end
if atk<0 then atk=0 end
e:GetLabelObject():SetLabel(atk*2)
end
function c47942531.atop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
--atk continuous effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+0x1ff0000)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(e1)
end
......@@ -6,11 +6,11 @@ function c6614221.initial_effect(c)
e1:SetCode(EFFECT_DECREASE_TRIBUTE)
e1:SetValue(0x2)
c:RegisterEffect(e1)
--atk
--tribute check
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetOperation(c6614221.atkop)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetValue(c6614221.valcheck)
c:RegisterEffect(e2)
--cannot release
local e3=Effect.CreateEffect(c)
......@@ -21,23 +21,22 @@ function c6614221.initial_effect(c)
e3:SetTargetRange(1,1)
c:RegisterEffect(e3)
end
function c6614221.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local mg=c:GetMaterial()
local tc=mg:GetFirst()
function c6614221.valcheck(e,c)
local g=c:GetMaterial()
local tc=g:GetFirst()
local atk=0
while tc do
local catk=tc:GetTextAttack()
if catk<0 then catk=0 end
atk=atk+catk
tc=mg:GetNext()
atk=atk+(catk>=0 and catk or 0)
tc=g:GetNext()
end
if atk~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+0x1ff0000)
e1:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(e1)
end
end
--ライトロード·エンジェル ケルビム
--アーマロイドガイデンゴー
function c73333463.initial_effect(c)
--summon success
local e1=Effect.CreateEffect(c)
......
--合成魔獣 ガーゼット
function c8794435.initial_effect(c)
--atk
--tribute check
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c8794435.atop)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MATERIAL_CHECK)
e1:SetValue(c8794435.valcheck)
c:RegisterEffect(e1)
--tribute check
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetValue(c8794435.valcheck)
e2:SetLabelObject(e1)
c:RegisterEffect(e2)
end
function c8794435.valcheck(e,c)
local g=c:GetMaterial()
......@@ -23,16 +16,13 @@ function c8794435.valcheck(e,c)
atk=atk+(catk>=0 and catk or 0)
tc=g:GetNext()
end
e:GetLabelObject():SetLabel(atk)
end
function c8794435.atop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
--atk continuous effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+0x1ff0000)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(e1)
end
......@@ -17,11 +17,11 @@ function c88071625.initial_effect(c)
e2:SetOperation(c88071625.otop)
e2:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e2)
--atk
--tribute check
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetOperation(c88071625.atkop)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_MATERIAL_CHECK)
e3:SetValue(c88071625.valcheck)
c:RegisterEffect(e3)
--copy
local e4=Effect.CreateEffect(c)
......@@ -43,30 +43,28 @@ function c88071625.otop(e,tp,eg,ep,ev,re,r,rp,c)
c:SetMaterial(sg)
Duel.Release(sg, REASON_SUMMON+REASON_MATERIAL)
end
function c88071625.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:GetMaterialCount()==0 then return end
local e1=Effect.CreateEffect(c)
local mg=c:GetMaterial()
local tc=mg:GetFirst()
function c6614221.valcheck(e,c)
local g=c:GetMaterial()
local tc=g:GetFirst()
local atk=0
local def=0
while tc do
local catk=tc:GetTextAttack()
local cdef=tc:GetTextDefence()
if catk<0 then catk=0 end
if cdef<0 then cdef=0 end
atk=atk+catk
def=def+cdef
tc=mg:GetNext()
atk=atk+(catk>=0 and catk or 0)
def=def+(cdef>=0 and cdef or 0)
tc=g:GetNext()
end
--atk continuous effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+0x1ff0000)
e1:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(e1)
--def continuous effect
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENCE)
e2:SetValue(def)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment